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*Pathfinder & Starfinder
Anyone done work on a Shaman "core class"?
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<blockquote data-quote="Afrodyte" data-source="post: 559218" data-attributes="member: 8713"><p>Seeing spirits at first level and talking with them at second level does make sense. But it does leave one to question what is it they do at first level.</p><p></p><p>I would leave fumbles up to RP. If you need a rule for it, <em>Atonement</em> works. Maybe have a Spirit Reputation score? Spirits could have a way of knowing things about people, being that they may have the ability to peek in on the Prime Material plane or converse with spirits who deal with terrestrial beings. It could work something like the Leadership feat (maybe design a special feat for animists?), but instead of followers, it measures a character's standing with the spirits. It's not so much reputation as a measure of their past actions and present intentions. It goes up with good dealings with spirits, down with bad dealings with them. It would constantly fluctuate, depending of course upon a character's actions. Perhaps this is the way animists would gain allies (and enemies) in the spirit world.</p><p></p><p>As far as alignment is concerned, I can see what you mean, but I still think there are ways for non-neutral alignments to deal with spirits. However, the fact that you can play 5 of the 9 alignments says much.</p></blockquote><p></p>
[QUOTE="Afrodyte, post: 559218, member: 8713"] Seeing spirits at first level and talking with them at second level does make sense. But it does leave one to question what is it they do at first level. I would leave fumbles up to RP. If you need a rule for it, [i]Atonement[/i] works. Maybe have a Spirit Reputation score? Spirits could have a way of knowing things about people, being that they may have the ability to peek in on the Prime Material plane or converse with spirits who deal with terrestrial beings. It could work something like the Leadership feat (maybe design a special feat for animists?), but instead of followers, it measures a character's standing with the spirits. It's not so much reputation as a measure of their past actions and present intentions. It goes up with good dealings with spirits, down with bad dealings with them. It would constantly fluctuate, depending of course upon a character's actions. Perhaps this is the way animists would gain allies (and enemies) in the spirit world. As far as alignment is concerned, I can see what you mean, but I still think there are ways for non-neutral alignments to deal with spirits. However, the fact that you can play 5 of the 9 alignments says much. [/QUOTE]
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Anyone done work on a Shaman "core class"?
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