Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else annoyed by psionics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Plane Sailing" data-source="post: 1767130" data-attributes="member: 114"><p>Interestingly Monte Cook in Arcana Unearthed made this concept one of the core elements of his arcane classes - they can weave together three spell slots of one level to cast a spell of a higher level, or unravel a higher level slot to cast 2 spells of a lower level</p><p></p><p>e.g. turn 3x2nd level slots into a sorcerous blast, and turn a 4th level slot into another two sorcerous blasts. (sorcerous blast is his 3rd level replacement for fireball that - you guessed it - allows you to choose what form of elemental damage you cause at casting time).</p><p></p><p>I only mention this because</p><p>a) Arcana Unearthed predates the XPH</p><p>b) I basically hear nothing but praise for AU and the spell weaving mechanism</p><p></p><p>So while the number of people playing AU is much less than those playing straight D&D there is a significant community who have been using this kind of setup with no real problems.</p><p></p><p>That leaves the problem as being largely one that exists when in comparison to current D&D arcane casters in your Eberron game. Personally I think the best way of handling this is to specify that the energy type should be chosen and fixed at the time that the power is learnt. There are plenty of energy powers and if someone wants to have all four capabilities 4 out of their total of 436 powers doesn't seem too much to ask of them!</p><p></p><p>Regarding Crystal shards and no saving throw... the "crystal" range of powers is analogous to the Conjuration school of arcane magic - touch attacks with no saving throw and no spell resistance. That is the role which it is designed for, although I wouldn't argue if you were to point out that it could be augmented to cause much more damage than any conjuration spells can mete out as an instantaneous effect!</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1767130, member: 114"] Interestingly Monte Cook in Arcana Unearthed made this concept one of the core elements of his arcane classes - they can weave together three spell slots of one level to cast a spell of a higher level, or unravel a higher level slot to cast 2 spells of a lower level e.g. turn 3x2nd level slots into a sorcerous blast, and turn a 4th level slot into another two sorcerous blasts. (sorcerous blast is his 3rd level replacement for fireball that - you guessed it - allows you to choose what form of elemental damage you cause at casting time). I only mention this because a) Arcana Unearthed predates the XPH b) I basically hear nothing but praise for AU and the spell weaving mechanism So while the number of people playing AU is much less than those playing straight D&D there is a significant community who have been using this kind of setup with no real problems. That leaves the problem as being largely one that exists when in comparison to current D&D arcane casters in your Eberron game. Personally I think the best way of handling this is to specify that the energy type should be chosen and fixed at the time that the power is learnt. There are plenty of energy powers and if someone wants to have all four capabilities 4 out of their total of 436 powers doesn't seem too much to ask of them! Regarding Crystal shards and no saving throw... the "crystal" range of powers is analogous to the Conjuration school of arcane magic - touch attacks with no saving throw and no spell resistance. That is the role which it is designed for, although I wouldn't argue if you were to point out that it could be augmented to cause much more damage than any conjuration spells can mete out as an instantaneous effect! Cheers [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else annoyed by psionics?
Top