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Anyone else annoyed by psionics?
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<blockquote data-quote="renbot" data-source="post: 1767174" data-attributes="member: 8038"><p>What makes Monte's system work (and brilliant, in my opinion) is that he traded down the power level of each spell in order to introduce more versatility: what with heightened and diminished versions of every spell, plus the ability to (un)weave spell slots of one level to cast another...magnifique!</p><p></p><p>The problem with using that as a comparison for psionics is that psionics are at least as powerful as the 3.5 arcane spells of the same level, and in most cases more so. The 'augmentations' of powers are the equivalent of feats that you never have to burn a feat for. All of the energy spells allow you to alter energy at will, the 'buff' spell equivalent (Bull Strengh, Cat Grace etc) is one power that gives you access to all six. And as an added bonus, you can activate them all at once in a single action! All six stats at +4 with one action: there's balance for you.</p><p></p><p>And as for comparing crystal shards with the conjurations that require a ranged touch attack, I have to wonder: are any of you even paying attention before you reply to one of these things?! The 3.5 touch attacks are ENERGY spells, and thus have hundreds of ways to protect against. Find me the core 3.5 that is a ranged touch, does damage and isn't an energy form. You can't: there aren't any.</p><p></p><p>Please have some idea as to what you are talking about before posting.</p></blockquote><p></p>
[QUOTE="renbot, post: 1767174, member: 8038"] What makes Monte's system work (and brilliant, in my opinion) is that he traded down the power level of each spell in order to introduce more versatility: what with heightened and diminished versions of every spell, plus the ability to (un)weave spell slots of one level to cast another...magnifique! The problem with using that as a comparison for psionics is that psionics are at least as powerful as the 3.5 arcane spells of the same level, and in most cases more so. The 'augmentations' of powers are the equivalent of feats that you never have to burn a feat for. All of the energy spells allow you to alter energy at will, the 'buff' spell equivalent (Bull Strengh, Cat Grace etc) is one power that gives you access to all six. And as an added bonus, you can activate them all at once in a single action! All six stats at +4 with one action: there's balance for you. And as for comparing crystal shards with the conjurations that require a ranged touch attack, I have to wonder: are any of you even paying attention before you reply to one of these things?! The 3.5 touch attacks are ENERGY spells, and thus have hundreds of ways to protect against. Find me the core 3.5 that is a ranged touch, does damage and isn't an energy form. You can't: there aren't any. Please have some idea as to what you are talking about before posting. [/QUOTE]
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Anyone else annoyed by psionics?
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