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Anyone else annoyed by psionics?
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<blockquote data-quote="Psion" data-source="post: 1768046" data-attributes="member: 172"><p>Do they? I thought Sorren showed pretty thoroughly in the past incarnation of this thread that even on paper, sorcerers hold their own and surpass psions.</p><p></p><p>It seems to me that "on paper" means "given my assumptions about what is important and my limitations" which has included allowing psions a torc of efficiency but denying arcanists access to metamagic rods.</p><p></p><p></p><p></p><p>All I know is that:</p><p>1) none of their capabilities stand out to me as gamewrecking (except for +1 DC/pp augmentation powers, which strike me as needing errata'd or house ruled. But then, I think MT's are potent at high levels, so what do I know?), and</p><p>2) running them as PCs and NPCs, I have seen no indication to the contrary.</p><p></p><p>To me, to call something unbalanced requries one of two criteria:</p><p>1) Characters of the given class (race/magic item/whatever) consistently outshine the rest of the group, and/or</p><p>2) It is difficult for the DM to challenge the party with the character in question in it without causing udnue adverse effects to the rest of the party.</p><p></p><p>I have found neither to be the case with Psions or Psychic warriors (I've never run a wilder in my games and won't be allowing soul knives).</p><p></p><p>What I'd be interested in hearing is actual examples of how psionic characters have hogged the spotlight or trampled over supposedly tough encounters in your games. So far, I am mostly hearing fear and loathing from people who apparently never even <em>considered</em> allowing psions in their game, and are just manufacturing excuses to justify their foregone conclusion.</p></blockquote><p></p>
[QUOTE="Psion, post: 1768046, member: 172"] Do they? I thought Sorren showed pretty thoroughly in the past incarnation of this thread that even on paper, sorcerers hold their own and surpass psions. It seems to me that "on paper" means "given my assumptions about what is important and my limitations" which has included allowing psions a torc of efficiency but denying arcanists access to metamagic rods. All I know is that: 1) none of their capabilities stand out to me as gamewrecking (except for +1 DC/pp augmentation powers, which strike me as needing errata'd or house ruled. But then, I think MT's are potent at high levels, so what do I know?), and 2) running them as PCs and NPCs, I have seen no indication to the contrary. To me, to call something unbalanced requries one of two criteria: 1) Characters of the given class (race/magic item/whatever) consistently outshine the rest of the group, and/or 2) It is difficult for the DM to challenge the party with the character in question in it without causing udnue adverse effects to the rest of the party. I have found neither to be the case with Psions or Psychic warriors (I've never run a wilder in my games and won't be allowing soul knives). What I'd be interested in hearing is actual examples of how psionic characters have hogged the spotlight or trampled over supposedly tough encounters in your games. So far, I am mostly hearing fear and loathing from people who apparently never even [i]considered[/i] allowing psions in their game, and are just manufacturing excuses to justify their foregone conclusion. [/QUOTE]
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Anyone else annoyed by psionics?
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