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Anyone else annoyed by psionics?
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<blockquote data-quote="Spatula" data-source="post: 1768964" data-attributes="member: 2198"><p>Well, this was prompted by the players misunderstanding the targeting rules, and me going along with it at the time. i.e. is it - each target must be within 15 ft of another target, or no more than 15 ft from any other target? The correct answer is the second choice, but it was insisted that the first choice was the correct one, and the power got house-ruled before I re-discovered the magic missile targeting diagram in the PHB.</p><p></p><p>But even so, hitting 5 targets at medium range for level * d6 damage with no miss chance is really freaking good at low levels. Magic missile, which energy missile is obviously based off of, can't do that until 9th level (and with much less damage, albeit force damage).</p><p></p><p>I suppose a more reasonable house rule would be, 2 targets, every 2 extra dice of damage increases the DC by 1 and adds 1 missile (max 5). Maybe I'll switch to that.</p></blockquote><p></p>
[QUOTE="Spatula, post: 1768964, member: 2198"] Well, this was prompted by the players misunderstanding the targeting rules, and me going along with it at the time. i.e. is it - each target must be within 15 ft of another target, or no more than 15 ft from any other target? The correct answer is the second choice, but it was insisted that the first choice was the correct one, and the power got house-ruled before I re-discovered the magic missile targeting diagram in the PHB. But even so, hitting 5 targets at medium range for level * d6 damage with no miss chance is really freaking good at low levels. Magic missile, which energy missile is obviously based off of, can't do that until 9th level (and with much less damage, albeit force damage). I suppose a more reasonable house rule would be, 2 targets, every 2 extra dice of damage increases the DC by 1 and adds 1 missile (max 5). Maybe I'll switch to that. [/QUOTE]
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Anyone else annoyed by psionics?
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