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*Pathfinder & Starfinder
Anyone else bothered by the falling rules?
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<blockquote data-quote="ogre" data-source="post: 245212" data-attributes="member: 4671"><p>For all you fans of using ability damage, you can try my method.</p><p>I call for a FORT save, DC=damage taken</p><p>Each point the save fails by results in 1 ability point damage.</p><p>The ability points are taken in order and passes to the next when an ability reaches 0.</p><p>First affected is DEX, this is sprains, pulled muscles, bruised bones etc.</p><p>2nd, STR. As this is lowered you see broken limbs, ribs and torn muscles</p><p>3rd is CON. As you take more CON damage you see more internal injuries, broken backs and head damage.</p><p>So, this all boils down to:</p><p>Falls from 10-30 feet, FORT saves usually in the 8-13 range, usually only partialy draining DEX</p><p>Falls 50-100 feet will do 20-40 damage or so, hard fort saves, but doing in general (for a midlevel dude) 20 ability points, which may actually see broken bones, from reduced STR.</p><p>High falls of like 200' will see ~60 points, which will probably produce around 40 ability points damage and more than likey a 0 CON.</p><p></p><p>Anyway, I hope that made sense ;-)</p></blockquote><p></p>
[QUOTE="ogre, post: 245212, member: 4671"] For all you fans of using ability damage, you can try my method. I call for a FORT save, DC=damage taken Each point the save fails by results in 1 ability point damage. The ability points are taken in order and passes to the next when an ability reaches 0. First affected is DEX, this is sprains, pulled muscles, bruised bones etc. 2nd, STR. As this is lowered you see broken limbs, ribs and torn muscles 3rd is CON. As you take more CON damage you see more internal injuries, broken backs and head damage. So, this all boils down to: Falls from 10-30 feet, FORT saves usually in the 8-13 range, usually only partialy draining DEX Falls 50-100 feet will do 20-40 damage or so, hard fort saves, but doing in general (for a midlevel dude) 20 ability points, which may actually see broken bones, from reduced STR. High falls of like 200' will see ~60 points, which will probably produce around 40 ability points damage and more than likey a 0 CON. Anyway, I hope that made sense ;-) [/QUOTE]
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Anyone else bothered by the falling rules?
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