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Anyone else buying the Dieties & Demigods even though they won't use the stats?
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<blockquote data-quote="Glyfair" data-source="post: 125924" data-attributes="member: 53"><p><strong>Re: Stats for Dieties!</strong></p><p></p><p></p><p></p><p>One of my favorite panels from "The Cartoon History of the Universe" tried to explain why there were so many byblows of Zeus in the mythologies. It had a woman apparently caught with a goose. She's crying "It's Zeus. It's Zeus." The theory being was a really good scapegoat for "impossible" pregnancies. Plus it's a lot better to be cuckolded by Zeus than the guy down the street.</p><p></p><p>As a more on topic comment. I think some of the general hatred toward stats for deities stems from the Monty Haul games in the early days of D&D (and some in the not-so-early days) where some characters would have Mjolnir because he killed Thor, and the like. Some of it comes from being raised in a monotheistic culture where the deity is considered untouchable and unfathomable, etc. </p><p></p><p>I see a major difference between "Stats for Deities have no place in my campaign/game/world" and "Stats for Deities are absurd, why would you do something stupid like that."</p><p></p><p>Personally, I intend for the characters to interact with the deities at some point. I don't want the Gods to be just abstract concepts to explain why clerics have spells. I'd like that part of my campaign to have a flavor somewhere between the Greek myths where the gods were meddling everywhere and Glorantha, where the gods are felt, but somewhat kept apart until you become a hero.</p><p></p><p>Glyfair of Glamis</p></blockquote><p></p>
[QUOTE="Glyfair, post: 125924, member: 53"] [b]Re: Stats for Dieties![/b] One of my favorite panels from "The Cartoon History of the Universe" tried to explain why there were so many byblows of Zeus in the mythologies. It had a woman apparently caught with a goose. She's crying "It's Zeus. It's Zeus." The theory being was a really good scapegoat for "impossible" pregnancies. Plus it's a lot better to be cuckolded by Zeus than the guy down the street. As a more on topic comment. I think some of the general hatred toward stats for deities stems from the Monty Haul games in the early days of D&D (and some in the not-so-early days) where some characters would have Mjolnir because he killed Thor, and the like. Some of it comes from being raised in a monotheistic culture where the deity is considered untouchable and unfathomable, etc. I see a major difference between "Stats for Deities have no place in my campaign/game/world" and "Stats for Deities are absurd, why would you do something stupid like that." Personally, I intend for the characters to interact with the deities at some point. I don't want the Gods to be just abstract concepts to explain why clerics have spells. I'd like that part of my campaign to have a flavor somewhere between the Greek myths where the gods were meddling everywhere and Glorantha, where the gods are felt, but somewhat kept apart until you become a hero. Glyfair of Glamis [/QUOTE]
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Anyone else buying the Dieties & Demigods even though they won't use the stats?
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