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General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else disappointed objects still have hit points?
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<blockquote data-quote="tafkamhokie" data-source="post: 4328933" data-attributes="member: 62064"><p>I guess my real problem comes when you look at the non-extreme examples.</p><p></p><p>Can you break down a strong wooden door with an axe? Sure...but it would still take you a lot longer than the 2 rounds that a 20 hp door would indicate it should take. What about with a pick? A mace? A dagger? A longsword? A halberd? A spiked chain?</p><p></p><p>Now upgrade that door to iron. Can you still get through it with an axe? Common sense does not really answer that question. You need to know the quality of the steel in the axe, the quality of the door, how much the axewielder knows about door construction and where to hit it for best effect, how accurate the axewielder is at hitting what he is aiming at, etc. You are now well beyond the realm of common sense.</p><p></p><p>As for the stone block...clearly a pick should allow you to chip away at it, albiet slowly. But what about an axe? At what point have you fuctionally destroyed the axe?</p><p></p><p>You can say just use common sense. But the party is in a 10x10 room that is filling with water and they have 2 minutes to break through an iron door since no one in the party took thievery and the open lock ritual takes too long to cast. Common sense does not quite tell me what you can and cannot do within a tight timeframe.</p><p></p><p>What I would rather have seen is a simple break DC plus some rules for conducting a skill challenge to boost your chances to break it instead of just giving objects hit points. I think I may do it that way in my game.</p></blockquote><p></p>
[QUOTE="tafkamhokie, post: 4328933, member: 62064"] I guess my real problem comes when you look at the non-extreme examples. Can you break down a strong wooden door with an axe? Sure...but it would still take you a lot longer than the 2 rounds that a 20 hp door would indicate it should take. What about with a pick? A mace? A dagger? A longsword? A halberd? A spiked chain? Now upgrade that door to iron. Can you still get through it with an axe? Common sense does not really answer that question. You need to know the quality of the steel in the axe, the quality of the door, how much the axewielder knows about door construction and where to hit it for best effect, how accurate the axewielder is at hitting what he is aiming at, etc. You are now well beyond the realm of common sense. As for the stone block...clearly a pick should allow you to chip away at it, albiet slowly. But what about an axe? At what point have you fuctionally destroyed the axe? You can say just use common sense. But the party is in a 10x10 room that is filling with water and they have 2 minutes to break through an iron door since no one in the party took thievery and the open lock ritual takes too long to cast. Common sense does not quite tell me what you can and cannot do within a tight timeframe. What I would rather have seen is a simple break DC plus some rules for conducting a skill challenge to boost your chances to break it instead of just giving objects hit points. I think I may do it that way in my game. [/QUOTE]
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Community
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Anyone else disappointed objects still have hit points?
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