Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Anyone else dislike the "keyword" style language of 5.24?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MothMayI" data-source="post: 9627118" data-attributes="member: 7051957"><p>I dislike the 2024 edition, yes, and no small part of that is down to the writing approach versus 2014 5e's.</p><p></p><p>To say that 2014 didn't use keywords is inaccurate. It used keywords, and defined terms as necessary, but didn't feel the need to define terms that didn't need to be defined. There isn't any meaningful difference between "melee weapon" in 2014 5e and "Melee weapon" in 2024 5e. (Or at least shouldn't be, but editing issues ahoy.)</p><p></p><p></p><p>I'll give a perfect example of my own because it was really glaring when the late 2014-era books started using it: going from "is blinded/knocked prone/etc." to "has the Blinded/Prone/etc. condition". The former makes clear that the condition is the result of the triggering effect, whereas the latter sounds passive and uncorrelated. Even if it used "receives the condition", that would sound better.</p><p></p><p>Nick (and literally everything related to two-weapon fighting) might just be one of the worst-written things in the 2024 rules. </p><p></p><p>Doubly so when you consider that the wording of the rule doesn't actually prohibit you from making another attack with a Light weapon as a bonus action, because the "You can make this extra attack only once per turn" line applies only to an attack made with Nick and no such limitation exists on an attack made via the Light property without such.</p></blockquote><p></p>
[QUOTE="MothMayI, post: 9627118, member: 7051957"] I dislike the 2024 edition, yes, and no small part of that is down to the writing approach versus 2014 5e's. To say that 2014 didn't use keywords is inaccurate. It used keywords, and defined terms as necessary, but didn't feel the need to define terms that didn't need to be defined. There isn't any meaningful difference between "melee weapon" in 2014 5e and "Melee weapon" in 2024 5e. (Or at least shouldn't be, but editing issues ahoy.) I'll give a perfect example of my own because it was really glaring when the late 2014-era books started using it: going from "is blinded/knocked prone/etc." to "has the Blinded/Prone/etc. condition". The former makes clear that the condition is the result of the triggering effect, whereas the latter sounds passive and uncorrelated. Even if it used "receives the condition", that would sound better. Nick (and literally everything related to two-weapon fighting) might just be one of the worst-written things in the 2024 rules. Doubly so when you consider that the wording of the rule doesn't actually prohibit you from making another attack with a Light weapon as a bonus action, because the "You can make this extra attack only once per turn" line applies only to an attack made with Nick and no such limitation exists on an attack made via the Light property without such. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Anyone else dislike the "keyword" style language of 5.24?
Top