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Anyone else finding character advancement pretty dull?
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<blockquote data-quote="delericho" data-source="post: 7477199" data-attributes="member: 22424"><p>My main issue is that they became a lazy way for the designers to generate content - we ended up with book after book of dross.</p><p></p><p>It's also worth noting that multiclassing seems to be one of the bigger sources of imbalance in the game, and adding Prestige Classes to that compounds the problem - balancing a Great Samurai subclass for the Fighter is rather easier than balancing a Great Samurai <em>prestige class</em> that could be entered from Fighter, Barbarian, Paladin, or any combination of the above.</p><p></p><p>Edit to add: There's also the consideration that multiclassing is an optional rule. The more material they publish that hangs off that, the harder it becomes to resist - you're up against players who have potentially paid a lot of money for their books and want to use them. (See also the Proficiency rules in 2nd Edition, which were marked as optional but became much less so as the edition went on.)</p><p></p><p>(For much the same reason, I would rather not see a very large number of Feats being published. Though as I'm more likely to use Feats than multiclassing, I'm less opposed to them becoming common. I don't claim to be entirely selfless in my thinking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="delericho, post: 7477199, member: 22424"] My main issue is that they became a lazy way for the designers to generate content - we ended up with book after book of dross. It's also worth noting that multiclassing seems to be one of the bigger sources of imbalance in the game, and adding Prestige Classes to that compounds the problem - balancing a Great Samurai subclass for the Fighter is rather easier than balancing a Great Samurai [i]prestige class[/i] that could be entered from Fighter, Barbarian, Paladin, or any combination of the above. Edit to add: There's also the consideration that multiclassing is an optional rule. The more material they publish that hangs off that, the harder it becomes to resist - you're up against players who have potentially paid a lot of money for their books and want to use them. (See also the Proficiency rules in 2nd Edition, which were marked as optional but became much less so as the edition went on.) (For much the same reason, I would rather not see a very large number of Feats being published. Though as I'm more likely to use Feats than multiclassing, I'm less opposed to them becoming common. I don't claim to be entirely selfless in my thinking. :) ) [/QUOTE]
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Anyone else finding character advancement pretty dull?
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