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Anyone else hoping that the next campaign book WotC releases is 15th to 20th levels?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6917906" data-attributes="member: 6701872"><p>I didn't say that you did.</p><p>I've always been interested in this situation, ever since it became the widely accepted truth during the 3rd edition era (because my experience before that point involved only the groups I could personally be a part of, since I'd not found discussion places on the internet nor moved to places with dedicated gaming stores, and in my group at the time the AD&D game worked just fined at any level, including when we played characters in the 50s and up).</p><p></p><p>What interested me most, but in a kind of morbid watching a train wreck and can't look away sort of interest, was 5th edition and surveys asking about why campaigns end and what the desire about campaigns were. People reported campaigns ending in the middle levels for a variety of reasons, and the desire for campaigns to be able to get further up the levels than that.</p><p></p><p>So WotC incorporated ideas into 5th edition that aimed to facilitate campaigns getting further along in levels by way of solving, or at least reducing, the things that were reported to end campaigns. Then they gave us all some time to play the game, and surveyed campaign ending points happening and desired to happen again.</p><p></p><p>And, somehow, for some reason, despite all the things changed that remove the majority of reasons why "nobody plays high-level", the information said clearly that campaigns were still ending in the mid levels.</p><p></p><p>So now WotC is choosing to acknowledge that a lot of people just don't play high level stuff - they can, it works, nothing is actually stopping them, they just don't play high level stuff - and are leaving it up to the (according to the survey data) few of us that actually do play high level stuff to work it out for ourselves, which is a viable solution for at least a significant portion of the people with interest in high-level play because all the tools needed are provided in the core rule books, and by the time characters get up to high levels we've already got loads of bits and bobs from having played whatever adventures (home-brewed or bought) got the characters up to those levels upon which to base further adventures.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6917906, member: 6701872"] I didn't say that you did. I've always been interested in this situation, ever since it became the widely accepted truth during the 3rd edition era (because my experience before that point involved only the groups I could personally be a part of, since I'd not found discussion places on the internet nor moved to places with dedicated gaming stores, and in my group at the time the AD&D game worked just fined at any level, including when we played characters in the 50s and up). What interested me most, but in a kind of morbid watching a train wreck and can't look away sort of interest, was 5th edition and surveys asking about why campaigns end and what the desire about campaigns were. People reported campaigns ending in the middle levels for a variety of reasons, and the desire for campaigns to be able to get further up the levels than that. So WotC incorporated ideas into 5th edition that aimed to facilitate campaigns getting further along in levels by way of solving, or at least reducing, the things that were reported to end campaigns. Then they gave us all some time to play the game, and surveyed campaign ending points happening and desired to happen again. And, somehow, for some reason, despite all the things changed that remove the majority of reasons why "nobody plays high-level", the information said clearly that campaigns were still ending in the mid levels. So now WotC is choosing to acknowledge that a lot of people just don't play high level stuff - they can, it works, nothing is actually stopping them, they just don't play high level stuff - and are leaving it up to the (according to the survey data) few of us that actually do play high level stuff to work it out for ourselves, which is a viable solution for at least a significant portion of the people with interest in high-level play because all the tools needed are provided in the core rule books, and by the time characters get up to high levels we've already got loads of bits and bobs from having played whatever adventures (home-brewed or bought) got the characters up to those levels upon which to base further adventures. [/QUOTE]
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Anyone else hoping that the next campaign book WotC releases is 15th to 20th levels?
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