Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else not feel "the grind"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheLordWinter" data-source="post: 4743552" data-attributes="member: 63181"><p>I've definitely had some combats which turned into grind, and a few others which threatened to. In my opinion, it stems from two main factors: the way the encounter is set up and PC mentality. If the PCs are attempting to conserve powers, then combat slows down a lot, particularly during heroic tier. If the PCs aren't willing to toss a daily or two around, then there's often times not enough damage to really take an enemy down quickly enough.</p><p></p><p>The other side of the equation is on the DM - if an encounter takes place in a flat and featureless plain, then there is no real incentive for anything to happen other than the Defenders stand toe-to-toe with the monster, the ranged strikers try to stay just out of reach and the melee strikers try to grab combat advantage. </p><p></p><p>I think certain types of encounters lend themselves more naturally to the grind - particularly ambushes. The PCs are caught in the worst possible position, the enemies have the best possible position and the characters are on their way to somewhere more important where they'll want to use their best powers, rather than in a fight that is effectively a "random encounter" for them.</p><p></p><p>I've been trying out on the fan-based solutions (1/2 hit points but 2/3rds experience) and so far I'm digging how it's going. Encounters seem a bit more smooth, the PCs are feeling good about themselves and the encounter length feels more natural. I won't be halving all monster's HP, but for the little guys it feels like a solid plan so far.</p></blockquote><p></p>
[QUOTE="TheLordWinter, post: 4743552, member: 63181"] I've definitely had some combats which turned into grind, and a few others which threatened to. In my opinion, it stems from two main factors: the way the encounter is set up and PC mentality. If the PCs are attempting to conserve powers, then combat slows down a lot, particularly during heroic tier. If the PCs aren't willing to toss a daily or two around, then there's often times not enough damage to really take an enemy down quickly enough. The other side of the equation is on the DM - if an encounter takes place in a flat and featureless plain, then there is no real incentive for anything to happen other than the Defenders stand toe-to-toe with the monster, the ranged strikers try to stay just out of reach and the melee strikers try to grab combat advantage. I think certain types of encounters lend themselves more naturally to the grind - particularly ambushes. The PCs are caught in the worst possible position, the enemies have the best possible position and the characters are on their way to somewhere more important where they'll want to use their best powers, rather than in a fight that is effectively a "random encounter" for them. I've been trying out on the fan-based solutions (1/2 hit points but 2/3rds experience) and so far I'm digging how it's going. Encounters seem a bit more smooth, the PCs are feeling good about themselves and the encounter length feels more natural. I won't be halving all monster's HP, but for the little guys it feels like a solid plan so far. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else not feel "the grind"
Top