Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else not feel "the grind"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pale Jackal" data-source="post: 4753105" data-attributes="member: 58878"><p>Bonuses? Extra damage? Why did the player playing a Dragonborn Sorcerer spend his Encounter power "Thunderslam" to try and knock over a column onto the Blackscale Bruiser? Well, partially because he's clearly into using the environment, but also because it did lots of damage. If I just said "Roll your Thunderslam damage now," then that wouldn't be much of an incentive.</p><p></p><p>One does have to worry about stupid stuff like "the bag of rats" but if it's all environmentally dependent, then the DM has absolute control when the bonus can or cannot come into play. If nothing else, treat it like Feng Shui, the cooler your description, the better your bonus. If there's a cost to the action, make sure it pays off, and make sure that the payoff is favorable to the investment involved.</p><p></p><p>An extra 5 or 10 damage (or more, as they level and depending on actions invested in setting up the move) is worth the cool factor in your game. I suppose one thing to avoid is having the investment be too great, at which point success or failure can really swing the battle... which is also cool, in its own way, but may discourage investment, since such behavior is too risky.</p><p></p><p>But investing a standard action to prepare and then a standard action to execute to get a 25% increase in damage (compared to the average of two round's attacks), that seems like a good deal! If they keep re-using the tactic because the environment allows it (in some cases it won't), then have diminishing returns. It's kind of the rationale behind some Encounter abilities, "Oh no, he's not falling for THAT again!"</p></blockquote><p></p>
[QUOTE="Pale Jackal, post: 4753105, member: 58878"] Bonuses? Extra damage? Why did the player playing a Dragonborn Sorcerer spend his Encounter power "Thunderslam" to try and knock over a column onto the Blackscale Bruiser? Well, partially because he's clearly into using the environment, but also because it did lots of damage. If I just said "Roll your Thunderslam damage now," then that wouldn't be much of an incentive. One does have to worry about stupid stuff like "the bag of rats" but if it's all environmentally dependent, then the DM has absolute control when the bonus can or cannot come into play. If nothing else, treat it like Feng Shui, the cooler your description, the better your bonus. If there's a cost to the action, make sure it pays off, and make sure that the payoff is favorable to the investment involved. An extra 5 or 10 damage (or more, as they level and depending on actions invested in setting up the move) is worth the cool factor in your game. I suppose one thing to avoid is having the investment be too great, at which point success or failure can really swing the battle... which is also cool, in its own way, but may discourage investment, since such behavior is too risky. But investing a standard action to prepare and then a standard action to execute to get a 25% increase in damage (compared to the average of two round's attacks), that seems like a good deal! If they keep re-using the tactic because the environment allows it (in some cases it won't), then have diminishing returns. It's kind of the rationale behind some Encounter abilities, "Oh no, he's not falling for THAT again!" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone else not feel "the grind"
Top