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General Tabletop Discussion
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Anyone else not too fond of the new stat block setup?
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<blockquote data-quote="Klaus" data-source="post: 3197325" data-attributes="member: 607"><p>Yeah. And nevermind that the recent Know Your Enemy articles at WotC's site promptly ignored the guidelines for the Knowledge check...</p><p></p><p>For the red dragon example, I'd have a table like this:</p><p></p><p>DC 17 - This is a red dragon. Like all dragons, it is very resistant to injuries and can resist assaults through stamina, agility and sheer willpower. They are breathe fire. Red dragons are savage and arrogant.</p><p></p><p>DC 22 - Red dragons are immune to fire and specially vulnerable to cold. (wyrmling DC +5)</p><p></p><p>DC 23 - Young red dragons can spontaneously cast arcane spells.</p><p></p><p>DC 26 - Juvenile red dragons can loate objects through innate magic.</p><p></p><p>DC 28 - Red dragons cast not only arcane spells, but also arcane versions of several divine spells, including Chaos, Evil and Fire ones. (Young DC +5)</p><p></p><p>DC 29 - Young Adult red dragons are resistant to nonmagic weapons, and radiate fear.</p><p></p><p>DC 38 - Old red dragons can manipulate the mind of a creature using only their voices.</p><p></p><p>DC 44 - Ancient red dragons can use innate magic to find a path to anything they wish to find.</p><p></p><p>DC 47 - Red Wyrms are all but impervious to nonmagical weapons.</p><p></p><p>DC 50 - A red Great Wyrm can find any object it desires through innate magic.</p></blockquote><p></p>
[QUOTE="Klaus, post: 3197325, member: 607"] Yeah. And nevermind that the recent Know Your Enemy articles at WotC's site promptly ignored the guidelines for the Knowledge check... For the red dragon example, I'd have a table like this: DC 17 - This is a red dragon. Like all dragons, it is very resistant to injuries and can resist assaults through stamina, agility and sheer willpower. They are breathe fire. Red dragons are savage and arrogant. DC 22 - Red dragons are immune to fire and specially vulnerable to cold. (wyrmling DC +5) DC 23 - Young red dragons can spontaneously cast arcane spells. DC 26 - Juvenile red dragons can loate objects through innate magic. DC 28 - Red dragons cast not only arcane spells, but also arcane versions of several divine spells, including Chaos, Evil and Fire ones. (Young DC +5) DC 29 - Young Adult red dragons are resistant to nonmagic weapons, and radiate fear. DC 38 - Old red dragons can manipulate the mind of a creature using only their voices. DC 44 - Ancient red dragons can use innate magic to find a path to anything they wish to find. DC 47 - Red Wyrms are all but impervious to nonmagical weapons. DC 50 - A red Great Wyrm can find any object it desires through innate magic. [/QUOTE]
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Anyone else not too fond of the new stat block setup?
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