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Anyone else out there with rule overload?
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<blockquote data-quote="KidSnide" data-source="post: 5222951" data-attributes="member: 54710"><p>I'll take a counter-point. I don't care about the number of options that come out, but I really care about getting options that provide better rules for the characters that are already in my story.</p><p></p><p>For example, one of my PCs is an administrator/diplomat who uses sword and wand in battle. He was a rogue/wizard in 3.0 and tried at least half a dozen other 3.x builds before celebrating that the 4e bard fit his character concept. (Unlike 3e, the 4e bard is conceptually coherent without music or stirring speaches.) I have another PC who plays a telepath and it's nice to have psion rules instead of using a reskinned wizard or warlock. Similarly, I think skill powers are great for letter a character feel like they are *really* a master of the skill, other than by just having a high modifier.</p><p></p><p>So, sure, I'll agree with you that, post-PH2, there were enough options to play through 2020 without running out. (If you're a completionist who wants to play each class from 1-30, well... you're doomed.) But it's still nice to get new options so you can play a wider range of characters. When a player comes up with a character concept, it's nice to have rules that match.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5222951, member: 54710"] I'll take a counter-point. I don't care about the number of options that come out, but I really care about getting options that provide better rules for the characters that are already in my story. For example, one of my PCs is an administrator/diplomat who uses sword and wand in battle. He was a rogue/wizard in 3.0 and tried at least half a dozen other 3.x builds before celebrating that the 4e bard fit his character concept. (Unlike 3e, the 4e bard is conceptually coherent without music or stirring speaches.) I have another PC who plays a telepath and it's nice to have psion rules instead of using a reskinned wizard or warlock. Similarly, I think skill powers are great for letter a character feel like they are *really* a master of the skill, other than by just having a high modifier. So, sure, I'll agree with you that, post-PH2, there were enough options to play through 2020 without running out. (If you're a completionist who wants to play each class from 1-30, well... you're doomed.) But it's still nice to get new options so you can play a wider range of characters. When a player comes up with a character concept, it's nice to have rules that match. -KS [/QUOTE]
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