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Anyone else out there with rule overload?
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<blockquote data-quote="Zaran" data-source="post: 5230419" data-attributes="member: 56710"><p>I would like to point out that a fighter with a longbow does mark anyone that they shoot at. They don't get the interrupt attack unless they are within melee and they can't use any fighter powers to do it but its still an option for someone who doesn't want to be a ranger. </p><p> </p><p>But I too have rules overload... or at least Class overload. I think inventing new classes and new builds and new powers to go with those builds just bloats the game too much. I don't want to see 7 types of fighter with just enough powers per level to basically have the same abilities as every other fighter of that type. We have enough builds. Give us more powers for the ones we have. I especially do not like powers and abilities that have so many conditions to be true before you can use them. I see this more and more as they add more classes to the game. And I know they do this because we will send them questions like "What happens if I use this power on a Tuesday?" or "But if I use this power with my +2 death star I can destroy 3 planets at once!" </p><p> </p><p>Still, I think if you have to reread a paragraph to understand something than it's just a little too complicated.</p></blockquote><p></p>
[QUOTE="Zaran, post: 5230419, member: 56710"] I would like to point out that a fighter with a longbow does mark anyone that they shoot at. They don't get the interrupt attack unless they are within melee and they can't use any fighter powers to do it but its still an option for someone who doesn't want to be a ranger. But I too have rules overload... or at least Class overload. I think inventing new classes and new builds and new powers to go with those builds just bloats the game too much. I don't want to see 7 types of fighter with just enough powers per level to basically have the same abilities as every other fighter of that type. We have enough builds. Give us more powers for the ones we have. I especially do not like powers and abilities that have so many conditions to be true before you can use them. I see this more and more as they add more classes to the game. And I know they do this because we will send them questions like "What happens if I use this power on a Tuesday?" or "But if I use this power with my +2 death star I can destroy 3 planets at once!" Still, I think if you have to reread a paragraph to understand something than it's just a little too complicated. [/QUOTE]
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