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Anyone else think 4th Ed is to combat WoW?
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<blockquote data-quote="Magus Coeruleus" data-source="post: 3711239" data-attributes="member: 1704"><p><strong>Plenty reason for online aspect even without WoW</strong></p><p></p><p>Who can say for certain? But I think there are plenty of reasons to do all of this online stuff even if there were nothing like WoW out there. Consider:</p><p></p><ul> <li data-xf-list-type="ul">Many players in general, and many old-timers in particular, can't get together in person with their gaming group as often as they would like, if at all. A online tabletop means more people playing who otherwise would like to but can't.</li> <li data-xf-list-type="ul">Social networking has pervaded so many areas of people's lives, from pictures to finding friends, to sharing music. It's only logical that it be used as a way to find and interact with fellow gamers, too.</li> <li data-xf-list-type="ul">Just as you have a profile and avatars on most social networking sites, it's obvious that many would want the capability to create a virtual mini to represent their character(s). This clearly has an appeal even if you never intend to use the online tool for visualizing combats.</li> <li data-xf-list-type="ul">No matter how much 4th ed may simplify character creation, if it really does, D&D characters are very complex and building them with an online tool can be a great timesaver, plus a way to store that information that's as portable as your internet connection. You can go to a friend's house to game and work on it there just as you can at home. I assume this to be the case, mind you.</li> </ul><p>I'm sure there are even more reasons, but you catch my drift. The MMORPG factor aside, this is an age in which people expect online capabilities even for a completely paper and dice game. You may not personally feel that way, but my prediction is that the majority of those who think they have no need for or interest in these resources but are willing to give it a try will in due time find it nigh indispensable.</p></blockquote><p></p>
[QUOTE="Magus Coeruleus, post: 3711239, member: 1704"] [b]Plenty reason for online aspect even without WoW[/b] Who can say for certain? But I think there are plenty of reasons to do all of this online stuff even if there were nothing like WoW out there. Consider: [list] [*]Many players in general, and many old-timers in particular, can't get together in person with their gaming group as often as they would like, if at all. A online tabletop means more people playing who otherwise would like to but can't. [*]Social networking has pervaded so many areas of people's lives, from pictures to finding friends, to sharing music. It's only logical that it be used as a way to find and interact with fellow gamers, too. [*]Just as you have a profile and avatars on most social networking sites, it's obvious that many would want the capability to create a virtual mini to represent their character(s). This clearly has an appeal even if you never intend to use the online tool for visualizing combats. [*]No matter how much 4th ed may simplify character creation, if it really does, D&D characters are very complex and building them with an online tool can be a great timesaver, plus a way to store that information that's as portable as your internet connection. You can go to a friend's house to game and work on it there just as you can at home. I assume this to be the case, mind you. [/list] I'm sure there are even more reasons, but you catch my drift. The MMORPG factor aside, this is an age in which people expect online capabilities even for a completely paper and dice game. You may not personally feel that way, but my prediction is that the majority of those who think they have no need for or interest in these resources but are willing to give it a try will in due time find it nigh indispensable. [/QUOTE]
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