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*Pathfinder & Starfinder
Anyone else think 4th Ed is to combat WoW?
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<blockquote data-quote="outsider" data-source="post: 3712654" data-attributes="member: 54690"><p>Playing a D&D spellcaster is alot more fun than playing a D&D rogue. I'd be perfectly satisfied if a rogue had the amount of choices in combat that a D&D spellcaster did. Or heck, not even that much. As I said, Book of 9 Swords is exactly what D&D melee characters needed(aside from flavor).</p><p></p><p>The amount of action in D&D is just fine with me. I love rping just as much as I love combat. If I could spend half a session on each, that would be perfect. I just want more variety on the melee side of the action. Fighter shouldn't be the class you hand to the noob that you think is too stupid to grasp how to play a real character. Doing the same thing(I attack the monster with my sword) over and over again in every round in every fight while other characters have dozens of options to choose from is terribly frustrating and boring.</p><p></p><p>RP and the ability to actually affect the world I'm playing in is what I miss about D&D. I like to build my character both mechanically and narratively. I find it fascinating to take numbers and mathematics and use them creatively to build something far beyond the simple numbers and equations they are. That's why I'm a programmer, and that's why I love D&D and rpgs in general. WoW(and mmorpgs in general) give me a bit of that, but not on the level I crave, which I've only found in actual roleplay.</p></blockquote><p></p>
[QUOTE="outsider, post: 3712654, member: 54690"] Playing a D&D spellcaster is alot more fun than playing a D&D rogue. I'd be perfectly satisfied if a rogue had the amount of choices in combat that a D&D spellcaster did. Or heck, not even that much. As I said, Book of 9 Swords is exactly what D&D melee characters needed(aside from flavor). The amount of action in D&D is just fine with me. I love rping just as much as I love combat. If I could spend half a session on each, that would be perfect. I just want more variety on the melee side of the action. Fighter shouldn't be the class you hand to the noob that you think is too stupid to grasp how to play a real character. Doing the same thing(I attack the monster with my sword) over and over again in every round in every fight while other characters have dozens of options to choose from is terribly frustrating and boring. RP and the ability to actually affect the world I'm playing in is what I miss about D&D. I like to build my character both mechanically and narratively. I find it fascinating to take numbers and mathematics and use them creatively to build something far beyond the simple numbers and equations they are. That's why I'm a programmer, and that's why I love D&D and rpgs in general. WoW(and mmorpgs in general) give me a bit of that, but not on the level I crave, which I've only found in actual roleplay. [/QUOTE]
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Anyone else think 4th Ed is to combat WoW?
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