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Anyone else think dragons are too powerful?
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<blockquote data-quote="kigmatzomat" data-source="post: 3998461" data-attributes="member: 9254"><p>Heh. My DL-based homebrew is filthy with dragons but over 6 years of 3e play the PCs have encountered less than a dozen, with the majority happening in the last couple of months, when they've started hunting outcast dragons. (21st level PCs)</p><p></p><p>In DL the dragons are more unique in part due to the politics, as well as the Orthlox curse. Politically you have ones attached to the Knights of Takhisis/Solamnia, the Ansaloni independents, the uncursed Taladian dragons, the cursed Orthlox Taladians, and the outcast dragons. The outcast dragons have some variant psychological illness instead of the typical curse, such as a black dragon that is claustrophobic instead of xenophobic. </p><p></p><p>Additionally, most dragons have a Dragon Mark. (Curse you, Hellcow! I introduced those to my game 1 week before Eberron material started showing up) Dragon marks are special tattoos that provide the dragon with a set of unique abilities. Each dragon can have only a single mark which can almost never be changed but it grows in power with age. Similar marks can provide different powers to different dragons. If two blacks were to have the Mark of Acid, one might deal double breath weapon damage while the other's breath weapon inflicts half damage even to acid-immune targets. Some Marks provide continuous power (Mark of Life: Fast heal 1) while others provide uses per day (Mark of Life: Heal 1/day). </p><p></p><p>It makes up for the relatively short list of usable items available to dragons. Plus it throws a big wildcard. The older the dragon, the better the chance of knowing which Mark they have but not necessarily which variant.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 3998461, member: 9254"] Heh. My DL-based homebrew is filthy with dragons but over 6 years of 3e play the PCs have encountered less than a dozen, with the majority happening in the last couple of months, when they've started hunting outcast dragons. (21st level PCs) In DL the dragons are more unique in part due to the politics, as well as the Orthlox curse. Politically you have ones attached to the Knights of Takhisis/Solamnia, the Ansaloni independents, the uncursed Taladian dragons, the cursed Orthlox Taladians, and the outcast dragons. The outcast dragons have some variant psychological illness instead of the typical curse, such as a black dragon that is claustrophobic instead of xenophobic. Additionally, most dragons have a Dragon Mark. (Curse you, Hellcow! I introduced those to my game 1 week before Eberron material started showing up) Dragon marks are special tattoos that provide the dragon with a set of unique abilities. Each dragon can have only a single mark which can almost never be changed but it grows in power with age. Similar marks can provide different powers to different dragons. If two blacks were to have the Mark of Acid, one might deal double breath weapon damage while the other's breath weapon inflicts half damage even to acid-immune targets. Some Marks provide continuous power (Mark of Life: Fast heal 1) while others provide uses per day (Mark of Life: Heal 1/day). It makes up for the relatively short list of usable items available to dragons. Plus it throws a big wildcard. The older the dragon, the better the chance of knowing which Mark they have but not necessarily which variant. [/QUOTE]
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Anyone else think dragons are too powerful?
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