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Anyone else think the Bard concept is just silly?
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<blockquote data-quote="Aldarc" data-source="post: 7086154" data-attributes="member: 5142"><p>Really? I would argue that "their knowledge comes mostly in the form" and approach of colleges, as per their subclass divisions. This idea is particularly overt in the College of Lore. Wizards may have their traditions, but bards have their colleges. And indeed, the bard's description says that even the discovery of the music latent in magic requires the sort of "hard study" that sets them apart from your average troubadours. In some respects, the music is a means to an end for bards, with knowledge commonly embedded in our cultural expressions of music, poetry, and theater. We see this, for example, in the first fluff example of the bard in the 5e PHB, who find "knowledge springing into her mind, conjured forth by the magic of her song—knowledge of the people who constructed the monument and the mythic saga it depicts." Compare that with the wizard's, which describes them almost akin to scribes and arcane mystics. The bard is as much of an entertainer and musician as a wizard is just a scribe and sage. They obviously both go well beyond that. </p><p></p><p>You mean apart from True Strike, Comprehend Languages, Detect Magic, Identify, Speak with Animals, Detect Thoughts, Locate Animals or Plants, Locate Object, See Invisibility, Clairvoyance, Tongues, Locate Creature, Legend Lore, Scrying, Find the Path, True Seeing, and Foresight? That's 17 total divination spells, which puts it one div spell higher than the cleric and equal to the total of the wizard! That's a list of comparable length to the total divination spells of either the wizard or cleric. The wizard gets Arcane Eye, Contact Other Plane, and Rary's Telepathic Bond, but lacks the bard's Speak with Animals, Locate Animals or Plants, and Find the Path. The cleric, in contrast to the bard, has 16 total divination spells, including Guidance, Detect Good and Evil, Augury, Find Traps, Divination, and Commune, but lacks a number of key divination spells that a bard has. The bard is arguably the premier lore diviner from their spells, which they can further back up with their actual skills. </p><p></p><p>I suspect that the art frequently includes musical instruments a convenient shorthand for bard-spotting. How easy would you spot a bard in the artwork without these sort of semiotic shorthand clues?</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7086154, member: 5142"] Really? I would argue that "their knowledge comes mostly in the form" and approach of colleges, as per their subclass divisions. This idea is particularly overt in the College of Lore. Wizards may have their traditions, but bards have their colleges. And indeed, the bard's description says that even the discovery of the music latent in magic requires the sort of "hard study" that sets them apart from your average troubadours. In some respects, the music is a means to an end for bards, with knowledge commonly embedded in our cultural expressions of music, poetry, and theater. We see this, for example, in the first fluff example of the bard in the 5e PHB, who find "knowledge springing into her mind, conjured forth by the magic of her song—knowledge of the people who constructed the monument and the mythic saga it depicts." Compare that with the wizard's, which describes them almost akin to scribes and arcane mystics. The bard is as much of an entertainer and musician as a wizard is just a scribe and sage. They obviously both go well beyond that. You mean apart from True Strike, Comprehend Languages, Detect Magic, Identify, Speak with Animals, Detect Thoughts, Locate Animals or Plants, Locate Object, See Invisibility, Clairvoyance, Tongues, Locate Creature, Legend Lore, Scrying, Find the Path, True Seeing, and Foresight? That's 17 total divination spells, which puts it one div spell higher than the cleric and equal to the total of the wizard! That's a list of comparable length to the total divination spells of either the wizard or cleric. The wizard gets Arcane Eye, Contact Other Plane, and Rary's Telepathic Bond, but lacks the bard's Speak with Animals, Locate Animals or Plants, and Find the Path. The cleric, in contrast to the bard, has 16 total divination spells, including Guidance, Detect Good and Evil, Augury, Find Traps, Divination, and Commune, but lacks a number of key divination spells that a bard has. The bard is arguably the premier lore diviner from their spells, which they can further back up with their actual skills. I suspect that the art frequently includes musical instruments a convenient shorthand for bard-spotting. How easy would you spot a bard in the artwork without these sort of semiotic shorthand clues? [/QUOTE]
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Anyone else think the Bard concept is just silly?
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