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General Tabletop Discussion
*Dungeons & Dragons
Anyone else tired of the miserly begrudging Rogue design of 5E?
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<blockquote data-quote="Hjorimir" data-source="post: 7382655" data-attributes="member: 5745"><p>5th level rogue (18 DEX), no magic weapon or feats averages 19 on a hit (crit 34).</p><p>5th level fighter (18 STR), no magic weapon or feats averages 22 with two hits of a greatsword (1 crit brings this to 29).</p><p></p><p>11th level rogue (20 DEX), no magic weapons or feats averages 30.5 on a hit (crit 56).</p><p>11th level fighter (20 STR), no magic weapons or feats averages 36 with 3 attacks of a greatsword (1 crit brings this to 43).</p><p></p><p>I didn't factor in a fighting style, so you can throw a few points of damage on the fighter if you'd like.</p><p></p><p>We could up the fighter's damage significantly with Great Weapon Master, but - as I've already pointed out - I can do the same with a Booming Blade cantrip and/or the Sentinel feat for the rogue.</p><p></p><p>Note: Using that greatsword means no shield. If we assume the fighter is in plate we're looking at an AC of 18. The rogue (studded leather and DEX) is at 16 at 5th level and 17 at 11th level. If they picked up Moderately Armored (shields) we can increase that to 18 and 19 AC respectively.</p><p></p><p>Given all of the rogue's additional utility, is this really out of whack?</p></blockquote><p></p>
[QUOTE="Hjorimir, post: 7382655, member: 5745"] 5th level rogue (18 DEX), no magic weapon or feats averages 19 on a hit (crit 34). 5th level fighter (18 STR), no magic weapon or feats averages 22 with two hits of a greatsword (1 crit brings this to 29). 11th level rogue (20 DEX), no magic weapons or feats averages 30.5 on a hit (crit 56). 11th level fighter (20 STR), no magic weapons or feats averages 36 with 3 attacks of a greatsword (1 crit brings this to 43). I didn't factor in a fighting style, so you can throw a few points of damage on the fighter if you'd like. We could up the fighter's damage significantly with Great Weapon Master, but - as I've already pointed out - I can do the same with a Booming Blade cantrip and/or the Sentinel feat for the rogue. Note: Using that greatsword means no shield. If we assume the fighter is in plate we're looking at an AC of 18. The rogue (studded leather and DEX) is at 16 at 5th level and 17 at 11th level. If they picked up Moderately Armored (shields) we can increase that to 18 and 19 AC respectively. Given all of the rogue's additional utility, is this really out of whack? [/QUOTE]
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Community
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Anyone else tired of the miserly begrudging Rogue design of 5E?
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