Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Anyone Else Tired of The Tyranny of Novelty?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 8352769" data-attributes="member: 6779310"><p>I loved the Mustard analogy... </p><p>Some people want their favored every time, the same on bangers, hamburgers, club sandwiches, and even as chicken parts dip.</p><p>Some want to try every kind with every thing they routinely eat, to find which is best with what.</p><p>Both of those are the extremes... Many have different preferences for which foods get which (or no) mustard.</p><p>I like yellow mustard or most dijon mustards on my sausages in a long bun... but I don't want either on my hamburger from the local greasy spoon, because neither goes well with A1 steaksauce... And I want only dijon used in my tuna salad. </p><p></p><p>Likewise, I like class and level for dungeon fantasy well enough... but for sci-fi or even space fantasy, it's not a thing I find a good combination. (even if I did enjoy the Traveller T20 Playtest. And, yes, my name is in the book. The parts I love I backported to MegaTraveller last few times I ran it.)</p><p></p><p>But for a game, if it's not at least a novel mixture, there is literally zero reason for me to buy it.</p><p>And many novel mixtures don't appeal for various reasons. The brain behind Legend of the Flame Princess makes his take on differencing from BX... a new encumbrance system, and an emphasis on weird fantasy, and on providing adult imagery. It's one of the most novel pseudoclones. DCC is a different kind of novel BX pseudoclone... Neither is a true clone; not being a true clone is what makes them valuable. C&C is an AD&D pseudoclone... it has the same classes and races, but a different engine under the hood, monster compatible with AD&D. Labyrinth Lord? It's only real change that struck me from the free version was a switch to ascending AC as an option... it's value as a BX replacement went away the day that WotC restored the BX, BECMI, and Cyclopedia availability on DriveThru. Especially since they now allow PoD on some of them.</p><p></p><p>I only run old school D&D as a one-shot or mini-campaign, because I only run it when a group basically begs me to. And then I use Cyclopedia. (I've 3 copies from the 90's.)</p><p></p><p> I'm always seeking the novel experience; complacency with a given setting is not something I've ever experienced. Pendragon comes closest, but most of my campaigns end because player actions break the timeline.</p><p></p><p>I've run several adventures multiple times over the years... WFRP TEW, Traveller The Traveller Adventure (TTA), Pendragon Great Pendragon Campaign, Firefly The Wedding Planners.... and every time they have run differently. TTA was a very differennt each time, as I was using different rules each time... CT, then CT+B7:MP, then MT, then MT+CT core trade, then TTNE, then T4, and finally, MGT 1E.</p><p>Hoard of the dragon queen? Run it 3 times. Felt same-y every time. Only the in-character idiocy of one player and the in-character play of another in the same group made the 3rd run feel different. (J and B: it was a hoot, thanks!)</p><p></p><p>Novelty isn't a tyranny. No one's making the OP buy the novel stuff. But novel is what markets need to stay vibrant. And for many, probably most, a certain amount of novelty is essential.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8352769, member: 6779310"] I loved the Mustard analogy... Some people want their favored every time, the same on bangers, hamburgers, club sandwiches, and even as chicken parts dip. Some want to try every kind with every thing they routinely eat, to find which is best with what. Both of those are the extremes... Many have different preferences for which foods get which (or no) mustard. I like yellow mustard or most dijon mustards on my sausages in a long bun... but I don't want either on my hamburger from the local greasy spoon, because neither goes well with A1 steaksauce... And I want only dijon used in my tuna salad. Likewise, I like class and level for dungeon fantasy well enough... but for sci-fi or even space fantasy, it's not a thing I find a good combination. (even if I did enjoy the Traveller T20 Playtest. And, yes, my name is in the book. The parts I love I backported to MegaTraveller last few times I ran it.) But for a game, if it's not at least a novel mixture, there is literally zero reason for me to buy it. And many novel mixtures don't appeal for various reasons. The brain behind Legend of the Flame Princess makes his take on differencing from BX... a new encumbrance system, and an emphasis on weird fantasy, and on providing adult imagery. It's one of the most novel pseudoclones. DCC is a different kind of novel BX pseudoclone... Neither is a true clone; not being a true clone is what makes them valuable. C&C is an AD&D pseudoclone... it has the same classes and races, but a different engine under the hood, monster compatible with AD&D. Labyrinth Lord? It's only real change that struck me from the free version was a switch to ascending AC as an option... it's value as a BX replacement went away the day that WotC restored the BX, BECMI, and Cyclopedia availability on DriveThru. Especially since they now allow PoD on some of them. I only run old school D&D as a one-shot or mini-campaign, because I only run it when a group basically begs me to. And then I use Cyclopedia. (I've 3 copies from the 90's.) I'm always seeking the novel experience; complacency with a given setting is not something I've ever experienced. Pendragon comes closest, but most of my campaigns end because player actions break the timeline. I've run several adventures multiple times over the years... WFRP TEW, Traveller The Traveller Adventure (TTA), Pendragon Great Pendragon Campaign, Firefly The Wedding Planners.... and every time they have run differently. TTA was a very differennt each time, as I was using different rules each time... CT, then CT+B7:MP, then MT, then MT+CT core trade, then TTNE, then T4, and finally, MGT 1E. Hoard of the dragon queen? Run it 3 times. Felt same-y every time. Only the in-character idiocy of one player and the in-character play of another in the same group made the 3rd run feel different. (J and B: it was a hoot, thanks!) Novelty isn't a tyranny. No one's making the OP buy the novel stuff. But novel is what markets need to stay vibrant. And for many, probably most, a certain amount of novelty is essential. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Anyone Else Tired of The Tyranny of Novelty?
Top