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Anyone else view this character broken?
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<blockquote data-quote="Flamestrike" data-source="post: 6619214" data-attributes="member: 6788736"><p>So I just had a first session of Pathfinder, and have been advised that my character is 'too OP'. I'm a little bewildered by this accusation.</p><p></p><p>The character in question is a Magus (Blade bound Kensai) 1/ Swashbuckler 1. Feats: EWP: Aldori dueling sword, Weapon focus aldori dueling sword, swashbucklers [weapon] finesse, and slashing grace.</p><p></p><p>Dex 18, 3 points of panache. AC 17 (lamellar, dex and canny defence). 5 percent ASF. HP 15. +6 to hit, 1d8+4 damage. Traits: Reactionary, Magic knack: Magus, Pride and Rich parents. (note - not even ML: Shocking grasp).</p><p></p><p>He's an exile from Cheliax (a noble house - his father dealt with Daemons and not Devils) who fled with his tiefling witch companion (another player). The witch was a former servant, and I now owe him my life. The character still worships Aroden and firmly believes that one day he will restore the Azalnti empire to its former glory. He's both a scholar, and a swordsman. Think one part Elric of Melinbone and one part Madmartigan.</p><p></p><p>To be fair, I rolled well with the parry attempts (only getting one off per round thanks to no combat reflexes) and hit with every riposte attempt, so was very hard to hit, and so did a bit of damage in turns it wasn't mine.</p><p></p><p>I really don't see the above as broken? Am I missing something? The DM hasnt seen the ability before, and I did roll well. I tried to explain the opportunity cost, but he was explicit that its way OP.</p><p></p><p>I should mention the campaign also contained a ranged Gnome rogue (DM's idea for the player) whose core shtick was to throw smoke sticks, attempt to hide in the smoke, then attack foes from the concealment (wasting three rounds for a dubious use of the Stealth skill, to inflict 1d4+1d6 damage should he hit a target within 30'; which he of course couldn't hit anyways seeing as he has neither precise or point blank shot, so would generally be shooting at -8). </p><p></p><p>Perhaps this should have been my clue as to where the bar for optimization was set. </p><p></p><p>Am I a power gamer objectively, or is it just relative to this group? What are everyone elses experiences with this?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6619214, member: 6788736"] So I just had a first session of Pathfinder, and have been advised that my character is 'too OP'. I'm a little bewildered by this accusation. The character in question is a Magus (Blade bound Kensai) 1/ Swashbuckler 1. Feats: EWP: Aldori dueling sword, Weapon focus aldori dueling sword, swashbucklers [weapon] finesse, and slashing grace. Dex 18, 3 points of panache. AC 17 (lamellar, dex and canny defence). 5 percent ASF. HP 15. +6 to hit, 1d8+4 damage. Traits: Reactionary, Magic knack: Magus, Pride and Rich parents. (note - not even ML: Shocking grasp). He's an exile from Cheliax (a noble house - his father dealt with Daemons and not Devils) who fled with his tiefling witch companion (another player). The witch was a former servant, and I now owe him my life. The character still worships Aroden and firmly believes that one day he will restore the Azalnti empire to its former glory. He's both a scholar, and a swordsman. Think one part Elric of Melinbone and one part Madmartigan. To be fair, I rolled well with the parry attempts (only getting one off per round thanks to no combat reflexes) and hit with every riposte attempt, so was very hard to hit, and so did a bit of damage in turns it wasn't mine. I really don't see the above as broken? Am I missing something? The DM hasnt seen the ability before, and I did roll well. I tried to explain the opportunity cost, but he was explicit that its way OP. I should mention the campaign also contained a ranged Gnome rogue (DM's idea for the player) whose core shtick was to throw smoke sticks, attempt to hide in the smoke, then attack foes from the concealment (wasting three rounds for a dubious use of the Stealth skill, to inflict 1d4+1d6 damage should he hit a target within 30'; which he of course couldn't hit anyways seeing as he has neither precise or point blank shot, so would generally be shooting at -8). Perhaps this should have been my clue as to where the bar for optimization was set. Am I a power gamer objectively, or is it just relative to this group? What are everyone elses experiences with this? [/QUOTE]
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