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Anyone else view this character broken?
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<blockquote data-quote="Jester David" data-source="post: 6624020" data-attributes="member: 37579"><p>Okay, not to critique the build but:</p><p></p><p>You don't need this. </p><p>An aldori sword is basically a specialized longsword. If you spend the feat you can use it as a finesse weapon, but if you don't it's a regular martial weapon. So you just need Slashing Grace to make it work with your swashbuckler.</p><p></p><p>You're not overly broken but your character is pretty potent; the ACG has some shaky balance elements and the swashbuckler can be pretty potent in terms of damage, especially at low levels. However, the 18 Dex and choosing of two magus archetypes also pushes you into "optimized" territory.</p><p></p><p>I'd say it's a bit of both. You made a very effective character in a group that might favour character concepts or have more casual players. This emphasises the disparity between the characters. </p><p></p><p>So you have a couple options. </p><p>You can hold back and not be 100% effective. Maybe take some less optimized options or feats or generally making poor tactical choices. Perhaps he says a prayer to Aroden at the start of each combat while ostentatiously drawing his sword, delaying your entrance into combat and allowing the other characters to position themselves. Perhaps your character doesn't like killing and switches to non-lethal halfway through a fight, or fights with his offhand (Dread Pirate Roberts style) to give himself a challenge. Roleplaying stuff like that emphasises the character while also not seeming like you're not taking the fight seriously (or holding back for the sake of the other characters). </p><p>You could also focus on farther away opponents, slowly tumbling around foes and positioning yourself while allowing allies to deal with the easier targets. Try using the Aid Other action whenever possible, as it increases the chances of everyone else feeling useful. </p><p></p><p>You can also try and help boost the effectiveness of the rest of the players, suggesting feats or options that work with their character. This is much trickier, as you do not want to be seen as playing their character for them. And you cannot be pushy or condescending, or suggest that they're making poor choices. </p><p>It helps is you make it about yourself and not them, such as "I like building characters, and I'd be great if you'd let me offer suggestions for your character, giving me an excuse to look through my books."</p></blockquote><p></p>
[QUOTE="Jester David, post: 6624020, member: 37579"] Okay, not to critique the build but: You don't need this. An aldori sword is basically a specialized longsword. If you spend the feat you can use it as a finesse weapon, but if you don't it's a regular martial weapon. So you just need Slashing Grace to make it work with your swashbuckler. You're not overly broken but your character is pretty potent; the ACG has some shaky balance elements and the swashbuckler can be pretty potent in terms of damage, especially at low levels. However, the 18 Dex and choosing of two magus archetypes also pushes you into "optimized" territory. I'd say it's a bit of both. You made a very effective character in a group that might favour character concepts or have more casual players. This emphasises the disparity between the characters. So you have a couple options. You can hold back and not be 100% effective. Maybe take some less optimized options or feats or generally making poor tactical choices. Perhaps he says a prayer to Aroden at the start of each combat while ostentatiously drawing his sword, delaying your entrance into combat and allowing the other characters to position themselves. Perhaps your character doesn't like killing and switches to non-lethal halfway through a fight, or fights with his offhand (Dread Pirate Roberts style) to give himself a challenge. Roleplaying stuff like that emphasises the character while also not seeming like you're not taking the fight seriously (or holding back for the sake of the other characters). You could also focus on farther away opponents, slowly tumbling around foes and positioning yourself while allowing allies to deal with the easier targets. Try using the Aid Other action whenever possible, as it increases the chances of everyone else feeling useful. You can also try and help boost the effectiveness of the rest of the players, suggesting feats or options that work with their character. This is much trickier, as you do not want to be seen as playing their character for them. And you cannot be pushy or condescending, or suggest that they're making poor choices. It helps is you make it about yourself and not them, such as "I like building characters, and I'd be great if you'd let me offer suggestions for your character, giving me an excuse to look through my books." [/QUOTE]
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