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Anyone else wonder why they didn't combine the 3.5 spell system and the 4th edition..
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<blockquote data-quote="Goddess FallenAngel" data-source="post: 4351923" data-attributes="member: 11434"><p>Personally? I don't like the new 'magic' system. It doesn't feel like magic. I've avoided playing 4e spellcasters, and will continue to do so. (With the exception of the Warlock, for various reasons - the biggest being that the 4e magic system actually fits the flavor of the class very well.)</p><p></p><p>But I didn't personally like 3e's magic system (or 2e's, for that matter) much better. It was terribly complicated, required a lot of book-keeping, and in some ways restrictive and/or nonsensical (you must get X amount of rest - gods forbid you get attacked in the middle of the night, once you cast a spell you forget it until the next day, etc).</p><p></p><p>Personally, I love point-buy magic, such as True Sorcery by Green Ronin. Unfortunately, it was just as complicated, if not more (nothing like busting out calculus in the middle of a fight to figure out your spell). But the freedom - I loved that. But it would have in no way, shape or form meshed with 4e.</p><p></p><p>So... I am disappointed, yes, and wishing I could figure out an alternate magic system. Unfortunately, I haven't come up with anything yet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Goddess FallenAngel, post: 4351923, member: 11434"] Personally? I don't like the new 'magic' system. It doesn't feel like magic. I've avoided playing 4e spellcasters, and will continue to do so. (With the exception of the Warlock, for various reasons - the biggest being that the 4e magic system actually fits the flavor of the class very well.) But I didn't personally like 3e's magic system (or 2e's, for that matter) much better. It was terribly complicated, required a lot of book-keeping, and in some ways restrictive and/or nonsensical (you must get X amount of rest - gods forbid you get attacked in the middle of the night, once you cast a spell you forget it until the next day, etc). Personally, I love point-buy magic, such as True Sorcery by Green Ronin. Unfortunately, it was just as complicated, if not more (nothing like busting out calculus in the middle of a fight to figure out your spell). But the freedom - I loved that. But it would have in no way, shape or form meshed with 4e. So... I am disappointed, yes, and wishing I could figure out an alternate magic system. Unfortunately, I haven't come up with anything yet. :( [/QUOTE]
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Anyone else wonder why they didn't combine the 3.5 spell system and the 4th edition..
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