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Anyone else wonder why they didn't combine the 3.5 spell system and the 4th edition..
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<blockquote data-quote="Celtavian" data-source="post: 4354182" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>I'll see how true this is when I start playing. But from what I have read, it seems to be the case.</p><p></p><p>You will only really understand what I am talking about if you have played a high level caster in DnD. If all you have played is high level melee, then I can understand your sentiment.</p><p></p><p>If you have never played much above 10th or so level in 3rd edition, then I completley understand your viewpoint aswell. You wouldn't see the inherent differences.</p><p></p><p>Since I don't know your level of experience with DnD, nor do I have enough experience with 4th edition, I can't answer your statement. I know I liked options and spent alot of time picking spell themes for my characters much like melees picked fighting styles. </p><p></p><p>I know with absolutely certainty that I cannot do this with the spell system in 4th edition. That right out of the gate limits my creativity. </p><p></p><p>As I stated I made adventures and encounter challenges around complex spell schemes that kept my wizards and priests on their toes. That does not seem possible in 4th edition from what I read for a variety of reasons ranging from spells have too short a duration to spells having too limited an effect.</p><p></p><p>Given that your play experience differs from mine, I can understand why you might not see it. I can only say that if you had played in our campagns, you would see clearly what I'm talking about.</p><p></p><p>Because all my friends that have played with me for some time agree that I personally will be very limited by 4th edition. They know what I can do with a wizard or priest, and they know I won't be able to do anywhere near the same things with a 4th edition wizard or priest.</p><p></p><p>I know it. They know it. I see no reason to believe otherwise. DnD 4th edition is a more limited game system for the caster classes, and less limited for the melee classes. So high level players who mostly played casters will have a completely different viewpoint from high level players who mostly played melee.</p><p></p><p>I can see why just reading the 4th edition game.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 4354182, member: 5834"] [b]re[/b] I'll see how true this is when I start playing. But from what I have read, it seems to be the case. You will only really understand what I am talking about if you have played a high level caster in DnD. If all you have played is high level melee, then I can understand your sentiment. If you have never played much above 10th or so level in 3rd edition, then I completley understand your viewpoint aswell. You wouldn't see the inherent differences. Since I don't know your level of experience with DnD, nor do I have enough experience with 4th edition, I can't answer your statement. I know I liked options and spent alot of time picking spell themes for my characters much like melees picked fighting styles. I know with absolutely certainty that I cannot do this with the spell system in 4th edition. That right out of the gate limits my creativity. As I stated I made adventures and encounter challenges around complex spell schemes that kept my wizards and priests on their toes. That does not seem possible in 4th edition from what I read for a variety of reasons ranging from spells have too short a duration to spells having too limited an effect. Given that your play experience differs from mine, I can understand why you might not see it. I can only say that if you had played in our campagns, you would see clearly what I'm talking about. Because all my friends that have played with me for some time agree that I personally will be very limited by 4th edition. They know what I can do with a wizard or priest, and they know I won't be able to do anywhere near the same things with a 4th edition wizard or priest. I know it. They know it. I see no reason to believe otherwise. DnD 4th edition is a more limited game system for the caster classes, and less limited for the melee classes. So high level players who mostly played casters will have a completely different viewpoint from high level players who mostly played melee. I can see why just reading the 4th edition game. [/QUOTE]
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Anyone else wonder why they didn't combine the 3.5 spell system and the 4th edition..
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