Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Anyone else wonder why they didn't combine the 3.5 spell system and the 4th edition..
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mort" data-source="post: 4357124" data-attributes="member: 762"><p>You seem to have some big misconceptions about 4e design</p><p></p><p></p><p></p><p>Everyone has healing surges but that does not make everyone an effective healer. The fighter has a few tricks that can get himself a few HP's he can't affect the healing of others. Saying this makes him as good a healer as the cleric is ludicrous.</p><p></p><p></p><p></p><p>Again a misconception. Everyone has a role to play in combat - but some are much better at dealing damage, some are better at soaking and preventing others from taking damage and some are better at controlling the terrain and the area. Saying everyone does everything equally well is totally inaccurate.</p><p></p><p>The 4e designers decided the old "balance tool" of having some classes good in combat and some out of combat led to a lot of thumb twittling (and of course the problem that some were good in and out of combat and some good at neither).</p><p></p><p></p><p></p><p>This is completely wrong. a party of halfling rogues (a party of strikers in 4e parlance) is going to do some things quite well - such as hit and run. But is going to have some glaring weaknesses such as no staying power, no ability to control the field, and most importantly no ability to heal others when they are in trouble except with outside help.</p><p></p><p></p><p></p><p>Funny I played the same sample and the classes played completely differently. That said, one sample (for you or me) does not a play experience make.</p><p></p><p></p><p></p><p></p><p>There are a lot of valid criticisms of 4e - I don't think saying that the classes all have the same focus, the same strenghts and weaknesses is one of them however.</p></blockquote><p></p>
[QUOTE="Mort, post: 4357124, member: 762"] You seem to have some big misconceptions about 4e design Everyone has healing surges but that does not make everyone an effective healer. The fighter has a few tricks that can get himself a few HP's he can't affect the healing of others. Saying this makes him as good a healer as the cleric is ludicrous. Again a misconception. Everyone has a role to play in combat - but some are much better at dealing damage, some are better at soaking and preventing others from taking damage and some are better at controlling the terrain and the area. Saying everyone does everything equally well is totally inaccurate. The 4e designers decided the old "balance tool" of having some classes good in combat and some out of combat led to a lot of thumb twittling (and of course the problem that some were good in and out of combat and some good at neither). This is completely wrong. a party of halfling rogues (a party of strikers in 4e parlance) is going to do some things quite well - such as hit and run. But is going to have some glaring weaknesses such as no staying power, no ability to control the field, and most importantly no ability to heal others when they are in trouble except with outside help. Funny I played the same sample and the classes played completely differently. That said, one sample (for you or me) does not a play experience make. There are a lot of valid criticisms of 4e - I don't think saying that the classes all have the same focus, the same strenghts and weaknesses is one of them however. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Anyone else wonder why they didn't combine the 3.5 spell system and the 4th edition..
Top