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General Tabletop Discussion
*TTRPGs General
Anyone ever play or DM a game with this style? How did it work out?
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<blockquote data-quote="JoeGKushner" data-source="post: 4642187" data-attributes="member: 1129"><p>I've run such campaigns before in the City State of the Invicible Overlord, Lankhimar, Thieves World, Free City of Haven, and a few other choice locals including home brew.</p><p></p><p>When doing so, I generally try to make sure the players are all on the same side. I'm not in it for the thraot slitting of each player for a few copper pieces. After all, the tales of the Twain would've been mighty boring indeed if the two were continously trying to cleave one another outside of a few... misunderstandings.</p><p></p><p>It can be fun and I enjoy a city based campaign more than a random dungeon but at the same time, if the players aren't actually doing anything other than whoring and looting with no overarching story, well, that, almost by that very definition, is a grind.</p><p></p><p>If it's boring in 4e, it's boring in 1e, 2e, and 3e.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 4642187, member: 1129"] I've run such campaigns before in the City State of the Invicible Overlord, Lankhimar, Thieves World, Free City of Haven, and a few other choice locals including home brew. When doing so, I generally try to make sure the players are all on the same side. I'm not in it for the thraot slitting of each player for a few copper pieces. After all, the tales of the Twain would've been mighty boring indeed if the two were continously trying to cleave one another outside of a few... misunderstandings. It can be fun and I enjoy a city based campaign more than a random dungeon but at the same time, if the players aren't actually doing anything other than whoring and looting with no overarching story, well, that, almost by that very definition, is a grind. If it's boring in 4e, it's boring in 1e, 2e, and 3e. [/QUOTE]
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Community
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Anyone ever play or DM a game with this style? How did it work out?
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