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Anyone ever run (or played in) a campaign with entire party (or almost) was a single class?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 8005319" data-attributes="member: 6701872"><p>One of my most successful AD&D 2nd edition campaigns of all time (measured by players from it reminiscing about it and wanting sequels and successors to it) had all of the characters as different specialist wizards. The campaign was centered on an arcane academy and I was careful to select challenges that would not call for capabilities the party didn't have a means to access, and while I was overall very light on distributing treasure I did deliberately give the characters potent protective items so that while the players would be certain 1 or 2 attacks hitting their character could mean death, the odds of not getting hit were fair.</p><p></p><p>I also ran a (short-lived) campaign in which all the character were rogues in 3rd edition. Everything likely would have gone just fine, and I had intended to provide access to healing potions to keep the characters from dying too easily, but the players were the sort to confuse "rogue" with "kleptomaniac hypocrite that refuses to have any alliances or friendships no matter how beneficial they'd be" so I had to pull the plug.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 8005319, member: 6701872"] One of my most successful AD&D 2nd edition campaigns of all time (measured by players from it reminiscing about it and wanting sequels and successors to it) had all of the characters as different specialist wizards. The campaign was centered on an arcane academy and I was careful to select challenges that would not call for capabilities the party didn't have a means to access, and while I was overall very light on distributing treasure I did deliberately give the characters potent protective items so that while the players would be certain 1 or 2 attacks hitting their character could mean death, the odds of not getting hit were fair. I also ran a (short-lived) campaign in which all the character were rogues in 3rd edition. Everything likely would have gone just fine, and I had intended to provide access to healing potions to keep the characters from dying too easily, but the players were the sort to confuse "rogue" with "kleptomaniac hypocrite that refuses to have any alliances or friendships no matter how beneficial they'd be" so I had to pull the plug. [/QUOTE]
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Anyone ever run (or played in) a campaign with entire party (or almost) was a single class?
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