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Anyone familiar with d20 Modern?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2821061" data-attributes="member: 12332"><p>Oddly, I think Wickett has the right of it. (Not odd in that he's a dumbdumb-head or anything, but odd that there's normally no difference between Single and S).</p><p></p><p>A Single RoF means no Double-Tap. Other sources expand on that feat ... in Ultramodern Firearms (and other places, now) there's a feat called "Hail of Bullets" that allows you to use a Semiauto weapon as if it were Auto. I.E. empty your clip into the monster while screaming your head off, because autofire is useless. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The change to autofire Wickett mentioned is one of the first house rules I made to d20M firearm combat. Let me see if I can remember them:</p><p></p><ul> <li data-xf-list-type="ul">Autofire Reflex Save is equal to the modified attack roll.</li> <li data-xf-list-type="ul">Autofire grants a +1 bonus to one attack per 5 (or 10?) bullets expended.</li> <li data-xf-list-type="ul">Side-by-Side double barrel can use Double-Tap without the feat (KABLOOM).</li> </ul><p></p><p>I think I have some more, but that sheet isn't with me. The autofire thing I added because I thought that the whole "you just waste 10x the ammo" concept was a bit dumb. As far as I know, autofire exists to put more lead in the air toward a target, which means a better chance to hit him, so I added a bonus to the attack roll for railing off a few. </p><p></p><p>The double-barrel rule is because ... well, no logical reason, but I thought it looked cool. </p><p></p><p>Still haven't had any double-barrel sawed offs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2821061, member: 12332"] Oddly, I think Wickett has the right of it. (Not odd in that he's a dumbdumb-head or anything, but odd that there's normally no difference between Single and S). A Single RoF means no Double-Tap. Other sources expand on that feat ... in Ultramodern Firearms (and other places, now) there's a feat called "Hail of Bullets" that allows you to use a Semiauto weapon as if it were Auto. I.E. empty your clip into the monster while screaming your head off, because autofire is useless. :) The change to autofire Wickett mentioned is one of the first house rules I made to d20M firearm combat. Let me see if I can remember them: [list] [*]Autofire Reflex Save is equal to the modified attack roll. [*]Autofire grants a +1 bonus to one attack per 5 (or 10?) bullets expended. [*]Side-by-Side double barrel can use Double-Tap without the feat (KABLOOM).[/list] I think I have some more, but that sheet isn't with me. The autofire thing I added because I thought that the whole "you just waste 10x the ammo" concept was a bit dumb. As far as I know, autofire exists to put more lead in the air toward a target, which means a better chance to hit him, so I added a bonus to the attack roll for railing off a few. The double-barrel rule is because ... well, no logical reason, but I thought it looked cool. Still haven't had any double-barrel sawed offs. :( --fje [/QUOTE]
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