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Anyone fought an Ancient Red?
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<blockquote data-quote="Tequila Sunrise" data-source="post: 4477281" data-attributes="member: 40398"><p>Hiya, Mshea! I actually ran a couple of play tests with Big Red vs. five 30th level PCs; their stats are below. In the first play test the PCs were assumed to have spent all their action points and daily powers fighting their way to Big Red; in the second play test the PCs had everything. Both play tests ended with me getting bored 5-10 rounds into the fight and quitting. In the first play test it was clear that the PCs couldn't possibly win; in the second play test I can't say for sure but I'd still bet on Big Red. BR's attacks and defenses are so high that it usually hits any given PC (even either of my two defenders) while usually dodging any given PC attack (even my fighter's impressive +35 attack). So even if the PCs can succeed with their daily resources, it's a looong exercise in whittling slowly away at BR's hps with the occasional lucky hit.</p><p></p><p>TS</p><p></p><p><strong>Human Wizard 30 (Battle Mage Demigod)</strong></p><p>Str 12, Con 14, Dex 15, Int 28, Wis 24, Cha 13</p><p></p><p>Possessions: Starleather Elven Battle Armor +6, Orb of Invasive Fortune +6, Scarab of Invulnerability +6, Magic Dagger +6, Potion of Recovery</p><p></p><p>At-Will: Magic Missile, Ray of Frost, Scorching Burst</p><p>Encounter: Confusion (168), Thunderclap (167), Force Volley (166), Forceful Retort (169)</p><p>Daily: Legion’s Hold (168), Prismatic Spray (168), Closing Spell (169), Disintegrate (166)</p><p>Utility: Divine Regeneration (175), Mass Fly (167), Displacement (165), Arcane Rejuvenation (169), Mirror Image (164), Dimension Door (162), Shield (161)</p><p>Item: Elven Battle Armor (230), Orb of Invasive Fortune (238), Scarab (251)</p><p></p><p>Heroic Feats: Action Surge, Alertness, Armor Proficiency (Leather), Improved Initiative, Human Perseverance, Quick Draw, Toughness</p><p>Paragon Feats: Action Recovery, Devastating Critical, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes, Spell Focus</p><p>Epic Feats: Arcane Mastery, Blind-Fight, Epic Resurgence, Spell Accuracy, Triumphant Attack</p><p></p><p>Initiative +21; Speed 6</p><p>Intelligence Implement +30 (+9 Intelligence, +15 level, +6 enhancement)</p><p>Dagger +25 (+1 Strength, +15 level, +3 weapon, +6 enhancement)</p><p>AC 44 (+9 Intelligence, +15 level, +4 armor, +6 enhancement)</p><p>Fort 36 (+2 Constitution, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Ref 43 (+9 Intelligence, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Will 43 (+7 Wisdom, +1 race, +15 level, +2 class, +2 feat, +6 enhancement)</p><p>Saves +1</p><p>HP 155; Bloodied 77; Surge 8/day (43 HP)</p><p>Action Point: (+3 bonus to extra attack, +4 bonus to attacks until end of next turn and roll a save against each effect) or regain a daily spell</p><p> </p><p><strong>Human Fighter 30 (Kensai Demigod)</strong></p><p>Str 28, Con 15, Dex 24, Int 13, Wis 14, Cha 12</p><p></p><p>Possessions: Godplate Dwarven Armor +6, Vorpal Great Sword +6, Scarab of Invulnerability +6, Magic Longbow +6, Potion of Recovery</p><p></p><p>At-Will: Cleave, Reaping Strike, Sure Strike</p><p>Encounter: Adamantine Strike (85), Fangs of Steel (84), Mountain Breaking Blow (83), Masterstroke (87)</p><p>Daily: No Mercy (86), Supremacy of Steel (85), Weaponsoul Dance (87), Reaving Strike (84)</p><p>Utility: Divine Regeneration (175), Act of Desperation (84), Iron Warrior (82), Ultimate Parry (87), Into the Fray (81), Unbreakable (80), Get Over Here (78)</p><p>Item: Dwarven Armor (229), Vorpal Weapon (236), Scarab (251)</p><p></p><p>Heroic Feats: Action Surge, Alertness, Armor (Plate), Human Perseverance, Quick Draw, Toughness, Weapon Focus</p><p>Paragon Feats: Action Recovery, Armor (Plate), Devastating Critical, Fleet-Footed, Great Fortitude, Heavy Blade Opportunity, Improved Second Wind, Iron Will, Lightning Reflexes</p><p>Epic Feats: Blind-Fight, Epic Resurgence, Heavy Blade Mastery, Triumphant Attack</p><p></p><p>Initiative +24; Speed 6</p><p>Great Sword +35 (+9 Strength, +15 level, +1 class, +1 paragon, +3 weapon, +6 enhancement)</p><p>Longbow +30 (+7 Dexterity, +15 level, +2 weapon, +6 enhancement)</p><p>AC 46 (+15 level, +1 feat, +14 armor, +6 enhancement)</p><p>Fort 45 (+9 Strength, +1 race, +15 level, +2 class, +2 feat, +6 enhancement)</p><p>Ref 41 (+7 Dexterity, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Will 36 (+2 Wisdom, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Saves +1</p><p>HP 219; Bloodied 109; Surge 11/day (59 HP)</p><p>Action Point: (+3 to extra attack and roll a save against each effect) or reroll one roll</p><p> </p><p><strong>Human Rogue 30 (Shadow Assassin Demigod)</strong></p><p>Str 24, Con 14, Dex 28, Int 13, Wis 12, Cha 15</p><p></p><p>Possessions: Starleather Shadowflow Armor +6, Duelist’s Dagger +6, Scarab of Invulnerability +6, Magic Sling +6, Potion of Recovery</p><p></p><p>At-Will: Deft Strike, Piercing Strike, Riposte Strike</p><p>Encounter: Hurricane of Blood (126), Scorpion Strike (125), Dragon Tail Strike (124), Killer’s Eye (128)</p><p>Daily: Assassin’s Point (126), Ghost on the Wind (125), Final Blow (128), Flying Foe (124)</p><p>Utility: Divine Regeneration (175), Dazzling Acrobatics (125), Hide in Plain Sight (123), Bad Idea Friend (128), Shadow Stride (122), Nimble Climb (120), Tumble (119)</p><p>Item: Shadowflow Armor (231), Duelist’s Weapon (234), Scarab (251)</p><p></p><p>Heroic Feats: Action Surge, Alertness, Backstabber, Human Perseverance, Improved Initiative, Quick Draw, Toughness</p><p>Paragon Feats: Action Recovery, Devastating Critical, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes, Secret Stride, Seize the Moment</p><p>Epic Feats: Blind-Fight, Epic Resurgence, Light Blade Mastery, Triumphant Attack, Unfettered Stride</p><p></p><p>Initiative +28; Speed 6</p><p>Dexterity Dagger +34 (+9 Dexterity, +15 level, +1 class, +3 weapon, +6 enhancement)</p><p>Strength Dagger +32 (+7 Dexterity, +15 level, +1 class, +3 weapon, +6 enhancement)</p><p>Sling +32 (+9 Dexterity, +15 level, +2 weapon, +6 enhancement)</p><p>AC 44 (+9 Dexterity, +15 level, +4 armor, +6 enhancement)</p><p>Fort 41 (+7 Strength, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Ref 45 (+9 Dexterity, +1 race, +15 level, +2 class, +2 feat, +6 enhancement)</p><p>Will 36 (+2 Charisma, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Saves +1</p><p>HP 186; Bloodied 93; Surge 8/day (51 HP)</p><p>Action Point: (+3 to extra attack, +4 to attacks until end of next turn and roll a save against each effect)</p><p> </p><p><strong>Human Warlord 30 (Battle Captain Demigod)</strong></p><p>Str 28, Con 15, Dex 12, Int 24, Wis 14, Cha 13</p><p></p><p>Possessions: Elderhide Bloodcut Armor +6, Vorpal Great Sword +6, Scarab of Invulnerability +6, Magic Crossbow +6, Potion of Recovery</p><p></p><p>Special</p><p>Allies gain within 10 squares gain a +7 initiative bonus</p><p>Allies within 10 squares gain a +2 bonus to attack rolls during first round of combat</p><p>Allies healed by Inspiring Word gain a +7 power bonus to attack rolls and speed until end of your next turn</p><p>Allies gain a +1 bonus to attack rolls and a +7 damage bonus to action point attacks</p><p></p><p>At-Will: Commander’s Strike, Viper’s Strike, Wolf Pack Tactics</p><p>Encounter: Inspiring Word (145), Chimera Battlestrike (152), Sudden Strike (151), Thunderous Fury (150), Force Retreat (153)</p><p>Daily: Defy Death (152), White Raven’s Call (152), Cunning Flurry (154), Windmill of Doom (151)</p><p>Utility: Divine Regeneration (175), Own the Battlefield (151), Warlord’s Banner (150), Bolt of Genius (154), Defensive Rally (149), Guide the Charge (147), Aid the Injured (146)</p><p>Item: Bloodcut Armor (227), Vorpal Weapon (236), Scarab (251)</p><p></p><p>Heroic Feats: Action Surge, Alertness, Human Perseverance, Improved Initiative, Quick Draw, Tactical Assault, Toughness, Weapon Focus</p><p>Paragon Feats: Action Recovery, Armor Specialization (Hide), Combat Commander, Devastating Critical, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes</p><p>Epic Feats: Blind-Fight, Epic Resurgence, Heavy Blade Mastery, Triumphant Attack</p><p></p><p>Initiative +20; Speed 6</p><p>Great Sword +33 (+9 Strength, +15 level, +3 weapon, +6 enhancement)</p><p>Crossbow +24 (+1 Dexterity, +15 level, +2 weapon, +6 enhancement)</p><p>AC 44 (+7 Intelligence, +15 level, +5 armor, +1 feat, +6 enhancement)</p><p>Fort 44 (+9 Strength, +1 race, +15 level, +1 class, +2 feat, +6 enhancement)</p><p>Ref 41 (+7 Intelligence, +1 race, +15 level, +2 feat, +6 enhancement)</p><p>Will 37 (+2 Wisdom, +1 race, +15 level, +1 class, +2 feat, +6 enhancement)</p><p>Saves +1</p><p>HP 187; Bloodied 93; Surge 9/day (51 HP)</p><p>Action Point: (+3 to extra attack and roll a save against each effect)</p><p> </p><p><strong>Human Paladin 30 (Hospitaler Demigod)</strong></p><p>Str 24, Con 15, Dex 12, Int 13, Wis 14, Cha 28</p><p></p><p>Possessions: Godplate Dwarven Armor +6, Holy Avenger Great Sword +6, Scarab of Invulnerability +6, Magic Crossbow +6, Potion of Recovery</p><p></p><p>At-Will: Divine Challenge (91), Lay on Hands (91), Bolstering Strike (92), Enfeebling Strike (92), Valiant Strike (92)</p><p>Encounter: Divine Mettle (91), Divine Strength (91), Deific Vengeance (99), Here Waits Thy Doom (98), Enervating Smite (96), Warding Blow (101)</p><p>Daily: Even Hand of Justice (99), To the Nine Hells with You (98), Life-Giving Smite (102), Corona of Blinding Radiance (97)</p><p>Utility: Divine Regeneration (175), United in Faith (98), Death Ward (96), Healing Font (102), Turn the Tide (95), Divine Bodyguard (94), Martyr’s Blessing (146)</p><p>Item: Dwarven Armor (229), Holy Avenger (234), Scarab (251)</p><p></p><p>Heroic Feats: Action Surge, Alertness, Healing Hands, Human Perseverance, Improved Initiative, Quick Draw, Toughness, Weapon Focus</p><p>Paragon Feats: Action Recovery, Armor Specialization (Plate), Devastating Critical, Fleet-Footed, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes</p><p>Epic Feats: Blind-Fight, Epic Resurgence, Heavy Blade Mastery, Triumphant Attack</p><p></p><p>Initiative +20; Speed 6</p><p>Charisma Great Sword +33 (+9 Charisma , +15 level, +3 weapon, +6 enhancement)</p><p>Charisma Implement +30 (+9 Charisma , +15 level, +6 enhancement)</p><p>Strength Great Sword +31 (+7 Strength, +15 level, +3 weapon, +6 enhancement)</p><p>Crossbow +24 (+1 Dexterity, +15 level, +2 weapon, +6 enhancement)</p><p>AC 46 (+15 level, +14 armor, +1 feat, +6 enhancement)</p><p>Fort 42 (+7 Strength, +1 race, +15 level, +1 class, +2 feat, +6 enhancement)</p><p>Ref 36 (+1 Dexterity, +1 race, +15 level, +1 class, +2 feat, +6 enhancement)</p><p>Will 44 (+9 Charisma, +1 race, +15 level, +1 class, +2 feat, +6 enhancement)</p><p>Saves +1</p><p>HP 219; Bloodied 109; Surge 12/day (59 HP)</p><p>Action Point: (+3 to extra attack and allies within 5 squares gain 2 HP)</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 4477281, member: 40398"] Hiya, Mshea! I actually ran a couple of play tests with Big Red vs. five 30th level PCs; their stats are below. In the first play test the PCs were assumed to have spent all their action points and daily powers fighting their way to Big Red; in the second play test the PCs had everything. Both play tests ended with me getting bored 5-10 rounds into the fight and quitting. In the first play test it was clear that the PCs couldn't possibly win; in the second play test I can't say for sure but I'd still bet on Big Red. BR's attacks and defenses are so high that it usually hits any given PC (even either of my two defenders) while usually dodging any given PC attack (even my fighter's impressive +35 attack). So even if the PCs can succeed with their daily resources, it's a looong exercise in whittling slowly away at BR's hps with the occasional lucky hit. TS [b]Human Wizard 30 (Battle Mage Demigod)[/b] Str 12, Con 14, Dex 15, Int 28, Wis 24, Cha 13 Possessions: Starleather Elven Battle Armor +6, Orb of Invasive Fortune +6, Scarab of Invulnerability +6, Magic Dagger +6, Potion of Recovery At-Will: Magic Missile, Ray of Frost, Scorching Burst Encounter: Confusion (168), Thunderclap (167), Force Volley (166), Forceful Retort (169) Daily: Legion’s Hold (168), Prismatic Spray (168), Closing Spell (169), Disintegrate (166) Utility: Divine Regeneration (175), Mass Fly (167), Displacement (165), Arcane Rejuvenation (169), Mirror Image (164), Dimension Door (162), Shield (161) Item: Elven Battle Armor (230), Orb of Invasive Fortune (238), Scarab (251) Heroic Feats: Action Surge, Alertness, Armor Proficiency (Leather), Improved Initiative, Human Perseverance, Quick Draw, Toughness Paragon Feats: Action Recovery, Devastating Critical, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes, Spell Focus Epic Feats: Arcane Mastery, Blind-Fight, Epic Resurgence, Spell Accuracy, Triumphant Attack Initiative +21; Speed 6 Intelligence Implement +30 (+9 Intelligence, +15 level, +6 enhancement) Dagger +25 (+1 Strength, +15 level, +3 weapon, +6 enhancement) AC 44 (+9 Intelligence, +15 level, +4 armor, +6 enhancement) Fort 36 (+2 Constitution, +1 race, +15 level, +2 feat, +6 enhancement) Ref 43 (+9 Intelligence, +1 race, +15 level, +2 feat, +6 enhancement) Will 43 (+7 Wisdom, +1 race, +15 level, +2 class, +2 feat, +6 enhancement) Saves +1 HP 155; Bloodied 77; Surge 8/day (43 HP) Action Point: (+3 bonus to extra attack, +4 bonus to attacks until end of next turn and roll a save against each effect) or regain a daily spell [b]Human Fighter 30 (Kensai Demigod)[/b] Str 28, Con 15, Dex 24, Int 13, Wis 14, Cha 12 Possessions: Godplate Dwarven Armor +6, Vorpal Great Sword +6, Scarab of Invulnerability +6, Magic Longbow +6, Potion of Recovery At-Will: Cleave, Reaping Strike, Sure Strike Encounter: Adamantine Strike (85), Fangs of Steel (84), Mountain Breaking Blow (83), Masterstroke (87) Daily: No Mercy (86), Supremacy of Steel (85), Weaponsoul Dance (87), Reaving Strike (84) Utility: Divine Regeneration (175), Act of Desperation (84), Iron Warrior (82), Ultimate Parry (87), Into the Fray (81), Unbreakable (80), Get Over Here (78) Item: Dwarven Armor (229), Vorpal Weapon (236), Scarab (251) Heroic Feats: Action Surge, Alertness, Armor (Plate), Human Perseverance, Quick Draw, Toughness, Weapon Focus Paragon Feats: Action Recovery, Armor (Plate), Devastating Critical, Fleet-Footed, Great Fortitude, Heavy Blade Opportunity, Improved Second Wind, Iron Will, Lightning Reflexes Epic Feats: Blind-Fight, Epic Resurgence, Heavy Blade Mastery, Triumphant Attack Initiative +24; Speed 6 Great Sword +35 (+9 Strength, +15 level, +1 class, +1 paragon, +3 weapon, +6 enhancement) Longbow +30 (+7 Dexterity, +15 level, +2 weapon, +6 enhancement) AC 46 (+15 level, +1 feat, +14 armor, +6 enhancement) Fort 45 (+9 Strength, +1 race, +15 level, +2 class, +2 feat, +6 enhancement) Ref 41 (+7 Dexterity, +1 race, +15 level, +2 feat, +6 enhancement) Will 36 (+2 Wisdom, +1 race, +15 level, +2 feat, +6 enhancement) Saves +1 HP 219; Bloodied 109; Surge 11/day (59 HP) Action Point: (+3 to extra attack and roll a save against each effect) or reroll one roll [b]Human Rogue 30 (Shadow Assassin Demigod)[/b] Str 24, Con 14, Dex 28, Int 13, Wis 12, Cha 15 Possessions: Starleather Shadowflow Armor +6, Duelist’s Dagger +6, Scarab of Invulnerability +6, Magic Sling +6, Potion of Recovery At-Will: Deft Strike, Piercing Strike, Riposte Strike Encounter: Hurricane of Blood (126), Scorpion Strike (125), Dragon Tail Strike (124), Killer’s Eye (128) Daily: Assassin’s Point (126), Ghost on the Wind (125), Final Blow (128), Flying Foe (124) Utility: Divine Regeneration (175), Dazzling Acrobatics (125), Hide in Plain Sight (123), Bad Idea Friend (128), Shadow Stride (122), Nimble Climb (120), Tumble (119) Item: Shadowflow Armor (231), Duelist’s Weapon (234), Scarab (251) Heroic Feats: Action Surge, Alertness, Backstabber, Human Perseverance, Improved Initiative, Quick Draw, Toughness Paragon Feats: Action Recovery, Devastating Critical, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes, Secret Stride, Seize the Moment Epic Feats: Blind-Fight, Epic Resurgence, Light Blade Mastery, Triumphant Attack, Unfettered Stride Initiative +28; Speed 6 Dexterity Dagger +34 (+9 Dexterity, +15 level, +1 class, +3 weapon, +6 enhancement) Strength Dagger +32 (+7 Dexterity, +15 level, +1 class, +3 weapon, +6 enhancement) Sling +32 (+9 Dexterity, +15 level, +2 weapon, +6 enhancement) AC 44 (+9 Dexterity, +15 level, +4 armor, +6 enhancement) Fort 41 (+7 Strength, +1 race, +15 level, +2 feat, +6 enhancement) Ref 45 (+9 Dexterity, +1 race, +15 level, +2 class, +2 feat, +6 enhancement) Will 36 (+2 Charisma, +1 race, +15 level, +2 feat, +6 enhancement) Saves +1 HP 186; Bloodied 93; Surge 8/day (51 HP) Action Point: (+3 to extra attack, +4 to attacks until end of next turn and roll a save against each effect) [b]Human Warlord 30 (Battle Captain Demigod)[/b] Str 28, Con 15, Dex 12, Int 24, Wis 14, Cha 13 Possessions: Elderhide Bloodcut Armor +6, Vorpal Great Sword +6, Scarab of Invulnerability +6, Magic Crossbow +6, Potion of Recovery Special Allies gain within 10 squares gain a +7 initiative bonus Allies within 10 squares gain a +2 bonus to attack rolls during first round of combat Allies healed by Inspiring Word gain a +7 power bonus to attack rolls and speed until end of your next turn Allies gain a +1 bonus to attack rolls and a +7 damage bonus to action point attacks At-Will: Commander’s Strike, Viper’s Strike, Wolf Pack Tactics Encounter: Inspiring Word (145), Chimera Battlestrike (152), Sudden Strike (151), Thunderous Fury (150), Force Retreat (153) Daily: Defy Death (152), White Raven’s Call (152), Cunning Flurry (154), Windmill of Doom (151) Utility: Divine Regeneration (175), Own the Battlefield (151), Warlord’s Banner (150), Bolt of Genius (154), Defensive Rally (149), Guide the Charge (147), Aid the Injured (146) Item: Bloodcut Armor (227), Vorpal Weapon (236), Scarab (251) Heroic Feats: Action Surge, Alertness, Human Perseverance, Improved Initiative, Quick Draw, Tactical Assault, Toughness, Weapon Focus Paragon Feats: Action Recovery, Armor Specialization (Hide), Combat Commander, Devastating Critical, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes Epic Feats: Blind-Fight, Epic Resurgence, Heavy Blade Mastery, Triumphant Attack Initiative +20; Speed 6 Great Sword +33 (+9 Strength, +15 level, +3 weapon, +6 enhancement) Crossbow +24 (+1 Dexterity, +15 level, +2 weapon, +6 enhancement) AC 44 (+7 Intelligence, +15 level, +5 armor, +1 feat, +6 enhancement) Fort 44 (+9 Strength, +1 race, +15 level, +1 class, +2 feat, +6 enhancement) Ref 41 (+7 Intelligence, +1 race, +15 level, +2 feat, +6 enhancement) Will 37 (+2 Wisdom, +1 race, +15 level, +1 class, +2 feat, +6 enhancement) Saves +1 HP 187; Bloodied 93; Surge 9/day (51 HP) Action Point: (+3 to extra attack and roll a save against each effect) [b]Human Paladin 30 (Hospitaler Demigod)[/b] Str 24, Con 15, Dex 12, Int 13, Wis 14, Cha 28 Possessions: Godplate Dwarven Armor +6, Holy Avenger Great Sword +6, Scarab of Invulnerability +6, Magic Crossbow +6, Potion of Recovery At-Will: Divine Challenge (91), Lay on Hands (91), Bolstering Strike (92), Enfeebling Strike (92), Valiant Strike (92) Encounter: Divine Mettle (91), Divine Strength (91), Deific Vengeance (99), Here Waits Thy Doom (98), Enervating Smite (96), Warding Blow (101) Daily: Even Hand of Justice (99), To the Nine Hells with You (98), Life-Giving Smite (102), Corona of Blinding Radiance (97) Utility: Divine Regeneration (175), United in Faith (98), Death Ward (96), Healing Font (102), Turn the Tide (95), Divine Bodyguard (94), Martyr’s Blessing (146) Item: Dwarven Armor (229), Holy Avenger (234), Scarab (251) Heroic Feats: Action Surge, Alertness, Healing Hands, Human Perseverance, Improved Initiative, Quick Draw, Toughness, Weapon Focus Paragon Feats: Action Recovery, Armor Specialization (Plate), Devastating Critical, Fleet-Footed, Great Fortitude, Improved Second Wind, Iron Will, Lightning Reflexes Epic Feats: Blind-Fight, Epic Resurgence, Heavy Blade Mastery, Triumphant Attack Initiative +20; Speed 6 Charisma Great Sword +33 (+9 Charisma , +15 level, +3 weapon, +6 enhancement) Charisma Implement +30 (+9 Charisma , +15 level, +6 enhancement) Strength Great Sword +31 (+7 Strength, +15 level, +3 weapon, +6 enhancement) Crossbow +24 (+1 Dexterity, +15 level, +2 weapon, +6 enhancement) AC 46 (+15 level, +14 armor, +1 feat, +6 enhancement) Fort 42 (+7 Strength, +1 race, +15 level, +1 class, +2 feat, +6 enhancement) Ref 36 (+1 Dexterity, +1 race, +15 level, +1 class, +2 feat, +6 enhancement) Will 44 (+9 Charisma, +1 race, +15 level, +1 class, +2 feat, +6 enhancement) Saves +1 HP 219; Bloodied 109; Surge 12/day (59 HP) Action Point: (+3 to extra attack and allies within 5 squares gain 2 HP) [/QUOTE]
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