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<blockquote data-quote="kreynolds" data-source="post: 418377" data-attributes="member: 2829"><p>You can run the module with any kind of party you like. Even surface races are fine. Actually, it was designed for that very purpose, to run a traditional surface-dwelling party of heroes that go down into the underdark to prevent a war and the needless slaughter of innocents on the surface. Being able to run it with drow is just a nifty bonus. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The party that will be in my game consists of a elven ranger/fighter (surface), drow fighter (surface/underdark), drow rogue/assassin (underdark), an NPC cleric (haven't decided what race or where he/she will come from), and a spellcaster of some type (the player is still working on ideas.</p><p></p><p></p><p></p><p>Sweet. I need to grab that in case that frickin' ranger decides to fight her damn avatar or something. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>I'm not sure. I'm still going through and converting all of the encounters. A good portion of the hard work is already done. They reuse the same stat-blocks here and there, so once you create one drow fighter or one drow spellguard, you can pretty much reuse it later on. At the worst, you might have to add a level or two later.</p><p></p><p>Ghaunadaur does have a small following in the first part of the module, but it's negligable. The followers of Kiaransalee have the entire city in the first part of the module in near-total lockdown, so other faiths are not tolerated in the slightest.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 418377, member: 2829"] You can run the module with any kind of party you like. Even surface races are fine. Actually, it was designed for that very purpose, to run a traditional surface-dwelling party of heroes that go down into the underdark to prevent a war and the needless slaughter of innocents on the surface. Being able to run it with drow is just a nifty bonus. :) The party that will be in my game consists of a elven ranger/fighter (surface), drow fighter (surface/underdark), drow rogue/assassin (underdark), an NPC cleric (haven't decided what race or where he/she will come from), and a spellcaster of some type (the player is still working on ideas. Sweet. I need to grab that in case that frickin' ranger decides to fight her damn avatar or something. :D I'm not sure. I'm still going through and converting all of the encounters. A good portion of the hard work is already done. They reuse the same stat-blocks here and there, so once you create one drow fighter or one drow spellguard, you can pretty much reuse it later on. At the worst, you might have to add a level or two later. Ghaunadaur does have a small following in the first part of the module, but it's negligable. The followers of Kiaransalee have the entire city in the first part of the module in near-total lockdown, so other faiths are not tolerated in the slightest. [/QUOTE]
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