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Anyone had a paladin Fall and then dropped the PC?
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<blockquote data-quote="Kae'Yoss" data-source="post: 3698497" data-attributes="member: 4134"><p>Their choice, their consequences.</p><p></p><p></p><p></p><p>They're not forced. It's their choice: Stay here and die or go live somewhere more reasonable. The Paladin merely ends this violation of life and nature. </p><p></p><p>In fact, he's quite lenient: He offers to help them move, instead of bringing them to justice for this crime, which was commited out of convenience.</p><p></p><p></p><p></p><p>...except for moving to somewhere where they can live without dishonouring someone's corpse.</p><p></p><p></p><p></p><p>They've been using undead for base motives (being too lazy or stubborn to find a proper living place is no noble cause) and are neutral? Their selfishness is astounding, I've played evil characters who would call those guys bastards with admiration.</p><p></p><p></p><p></p><p>Who talks about killing them?</p><p></p><p></p><p></p><p>It's not evil. He's not cutting off their food supply. He's not keeping them to move to a place with more workable land. In fact, he wants to help them.</p><p></p><p></p><p></p><p>It's very important. Unless there is a real reason for them to stay here, and not just excuses, they can't expect to get away with necromancy.</p><p></p><p>An ethnicity that would be slain everywhere else? They probably deserve it. If not, there's more pressing matters for that paladin than to stay in some backwater, out-of-the-way village for weeks - all the nations in the world are evil, he's got to do something about it.</p><p></p><p>Treaties that force people to starve to death or do evil deeds? Somewhing as convoluted as that should be an easy thing for the law-savvy paladin to pick apart. </p><p></p><p>What's it about that plant that it requires unfertile soil. Not "doesn't mind unfertile soil", it requires it. Otherwise they'd plant them in their new homeland besides all the other stuff they can plant now. Anyway, a philosophy that requires the use of the Undead is per definition evil, and adhering to it makes those people evil.</p><p></p><p></p><p>In conclusion: There's no way the DM can make this one work without it being an obvious set-up.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3698497, member: 4134"] Their choice, their consequences. They're not forced. It's their choice: Stay here and die or go live somewhere more reasonable. The Paladin merely ends this violation of life and nature. In fact, he's quite lenient: He offers to help them move, instead of bringing them to justice for this crime, which was commited out of convenience. ...except for moving to somewhere where they can live without dishonouring someone's corpse. They've been using undead for base motives (being too lazy or stubborn to find a proper living place is no noble cause) and are neutral? Their selfishness is astounding, I've played evil characters who would call those guys bastards with admiration. Who talks about killing them? It's not evil. He's not cutting off their food supply. He's not keeping them to move to a place with more workable land. In fact, he wants to help them. It's very important. Unless there is a real reason for them to stay here, and not just excuses, they can't expect to get away with necromancy. An ethnicity that would be slain everywhere else? They probably deserve it. If not, there's more pressing matters for that paladin than to stay in some backwater, out-of-the-way village for weeks - all the nations in the world are evil, he's got to do something about it. Treaties that force people to starve to death or do evil deeds? Somewhing as convoluted as that should be an easy thing for the law-savvy paladin to pick apart. What's it about that plant that it requires unfertile soil. Not "doesn't mind unfertile soil", it requires it. Otherwise they'd plant them in their new homeland besides all the other stuff they can plant now. Anyway, a philosophy that requires the use of the Undead is per definition evil, and adhering to it makes those people evil. In conclusion: There's no way the DM can make this one work without it being an obvious set-up. [/QUOTE]
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Anyone had a paladin Fall and then dropped the PC?
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