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Anyone had a paladin Fall and then dropped the PC?
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<blockquote data-quote="bowbe" data-source="post: 3699857" data-attributes="member: 6328"><p>I voted the last, not for myself but because I had a player whose fighter was attempting to become a paladin. His purpose for "becoming a paladin?" to gain greater powers from an enchanted high ego sword that preferred paladins to accomplish its quest against evil. </p><p></p><p>Mind you he was greedy, self centered, and never seemed to be able to sacrifice himself or accept the sacrifice of any of his treasured magic items for the greater good. He got PO'ed when a nightwalker crushed his +4 flying tower shield in a battle and walked. Not very "paladin like" behavior in my opinion, but maybe that was it. It was my opinion, and "take" on the paladin class vs. his. </p><p></p><p>His Take: Paladins can do whatever they want and be gross sick wealthy. Paladins get to pistol whip evil on a whim and thats what makes them paladins. </p><p></p><p>My Take: Paladins need to be willing to sacrifice themselves, take one for the team on occassion, and not be so tied to earthly possessions. Sort of a zen approach. </p><p></p><p>His Take: I crushed his shield to punish him for having a character built with a 40 armor class. I was being mean because I didn't just handwaive his conversion to paladinhood and expected him to work through a level towards his goal.</p><p></p><p>My Take: While playing the nightwalker, I could have easily killed his character, but instead chose to destroy a magic item. If he could defeat the walker without some gear, he had stood up to a true evil and "earned his spurs" so to speak. </p><p></p><p>On the whole, an unfortunate turn of events. Not exactly a "fall equals quitting" but more of a "falling short of achievement equals quitting."</p><p></p><p>Case</p></blockquote><p></p>
[QUOTE="bowbe, post: 3699857, member: 6328"] I voted the last, not for myself but because I had a player whose fighter was attempting to become a paladin. His purpose for "becoming a paladin?" to gain greater powers from an enchanted high ego sword that preferred paladins to accomplish its quest against evil. Mind you he was greedy, self centered, and never seemed to be able to sacrifice himself or accept the sacrifice of any of his treasured magic items for the greater good. He got PO'ed when a nightwalker crushed his +4 flying tower shield in a battle and walked. Not very "paladin like" behavior in my opinion, but maybe that was it. It was my opinion, and "take" on the paladin class vs. his. His Take: Paladins can do whatever they want and be gross sick wealthy. Paladins get to pistol whip evil on a whim and thats what makes them paladins. My Take: Paladins need to be willing to sacrifice themselves, take one for the team on occassion, and not be so tied to earthly possessions. Sort of a zen approach. His Take: I crushed his shield to punish him for having a character built with a 40 armor class. I was being mean because I didn't just handwaive his conversion to paladinhood and expected him to work through a level towards his goal. My Take: While playing the nightwalker, I could have easily killed his character, but instead chose to destroy a magic item. If he could defeat the walker without some gear, he had stood up to a true evil and "earned his spurs" so to speak. On the whole, an unfortunate turn of events. Not exactly a "fall equals quitting" but more of a "falling short of achievement equals quitting." Case [/QUOTE]
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Anyone had a paladin Fall and then dropped the PC?
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