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Anyone has a favorite Adventure Path?
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<blockquote data-quote="Starfox" data-source="post: 4887202" data-attributes="member: 2303"><p><strong>Savage Tide</strong> is by far my favorite - I loved the city bit (actually started a spin-off campaign in Sasserine), but the pirate bits are also very good. Just starting on the planar explorations - the first adventure is a little slow, but I expect things to pick up again.</p><p></p><p>This group loves all the socializing and diplomacy, the recurring characters and drama. I think they'll go wild over the city of succubi.</p><p></p><p>The affiliations have worked well for us so far, tough they certainly become less relevant out among the planes. They added motivations besides 'beat the next adventure', which was very nice. I found them a bit complex to keep track of tough, and they were by no means fair and equal.</p><p></p><p>Currently running Rise of the Runelords, I must say that one is not nearly as interesting. Looking forward to Curse of the Crimson Throne but not had time to work on it yet. A friend is about to start Shackled City which could also become very exiting. Age of Worms, while certainly epic, is a bit too dark for my tastes.</p><p></p><p>The last 2 paizo paths (drow and effret respectively) have not really exited me, so I ended my subscriptions. And after what I read here, I must admit I've not even read the 4E Dungeon path. And War of the Burning Sky seriously needs a good presentation here - I followed a banner and there was precious little information.</p></blockquote><p></p>
[QUOTE="Starfox, post: 4887202, member: 2303"] [b]Savage Tide[/b] is by far my favorite - I loved the city bit (actually started a spin-off campaign in Sasserine), but the pirate bits are also very good. Just starting on the planar explorations - the first adventure is a little slow, but I expect things to pick up again. This group loves all the socializing and diplomacy, the recurring characters and drama. I think they'll go wild over the city of succubi. The affiliations have worked well for us so far, tough they certainly become less relevant out among the planes. They added motivations besides 'beat the next adventure', which was very nice. I found them a bit complex to keep track of tough, and they were by no means fair and equal. Currently running Rise of the Runelords, I must say that one is not nearly as interesting. Looking forward to Curse of the Crimson Throne but not had time to work on it yet. A friend is about to start Shackled City which could also become very exiting. Age of Worms, while certainly epic, is a bit too dark for my tastes. The last 2 paizo paths (drow and effret respectively) have not really exited me, so I ended my subscriptions. And after what I read here, I must admit I've not even read the 4E Dungeon path. And War of the Burning Sky seriously needs a good presentation here - I followed a banner and there was precious little information. [/QUOTE]
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