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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Anyone have 3e stats for the drow cleric snake whips?
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<blockquote data-quote="ruleslawyer" data-source="post: 588261" data-attributes="member: 1757"><p>Note, of course, that these are not the snake-headed whips described in FOR2 <em>Drow of the Underdark</em>.</p><p></p><p>I'd suggest the following stats for these:</p><p></p><p><strong>Whip of Fangs</strong>: These belt whips have adamantite handles, but their tendrils are living snakeheads, 2 to 5 in number. The whips, once enchanted, are attuned to a specific individual and may only be used by another being after another attunement ritual has been performed (otherwise, they attack anyone except their attuned wielder who touches them!). The ritual of attunement requires the consent of Lolth, and priestesses consider such whips personal gifts from her. believing that they will cease to function, or even turn on their wielder, if they are used in an act against the will of the Spider Queen. Forbidden acts usually include using a whip against a matron mother or other ruling priestess.</p><p></p><p>Living serpents are required in the making of these weapons; they become enchanted extensions of the will of the wielder, hissing, coiling, writhing. and reaching In response to the thoughts of their wielder. The whip of an angry priestess can knot about her belt, and menace the beings she Is angry with. without her ever touching it.</p><p></p><p>The whip's tendrils are from 1 to 3 feet in length. Each head has AC 12, 2d8 hp, an attack bonus of +6, and inflicts 2d4 hp damage on a successful attack. The serpent heads have no poison effects, but their long fangs bite deep, leaving scars and injecting waves of magic that both numb and shoot waves of muscleknotting pain through the victim.</p><p></p><p>Angry drow priestesses typically use these whips Indiscriminately on slaves, servants, pupils, male relatives, and casual acquaintances. Injured heads regenerate 2 hp/day; slain heads cannot be healed. </p><p></p><p>The whips bestows one negative level on any creature attempting to wield it which does not have levels in the cleric class or which is not evil. The negative level remains as long as the whip is in hand and disappears when the whip is no longer wielded. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the whip is wielded.</p><p></p><p>Anyone care to generate XP and gp values and caster level for this one?</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 588261, member: 1757"] Note, of course, that these are not the snake-headed whips described in FOR2 [i]Drow of the Underdark[/i]. I'd suggest the following stats for these: [b]Whip of Fangs[/b]: These belt whips have adamantite handles, but their tendrils are living snakeheads, 2 to 5 in number. The whips, once enchanted, are attuned to a specific individual and may only be used by another being after another attunement ritual has been performed (otherwise, they attack anyone except their attuned wielder who touches them!). The ritual of attunement requires the consent of Lolth, and priestesses consider such whips personal gifts from her. believing that they will cease to function, or even turn on their wielder, if they are used in an act against the will of the Spider Queen. Forbidden acts usually include using a whip against a matron mother or other ruling priestess. Living serpents are required in the making of these weapons; they become enchanted extensions of the will of the wielder, hissing, coiling, writhing. and reaching In response to the thoughts of their wielder. The whip of an angry priestess can knot about her belt, and menace the beings she Is angry with. without her ever touching it. The whip's tendrils are from 1 to 3 feet in length. Each head has AC 12, 2d8 hp, an attack bonus of +6, and inflicts 2d4 hp damage on a successful attack. The serpent heads have no poison effects, but their long fangs bite deep, leaving scars and injecting waves of magic that both numb and shoot waves of muscleknotting pain through the victim. Angry drow priestesses typically use these whips Indiscriminately on slaves, servants, pupils, male relatives, and casual acquaintances. Injured heads regenerate 2 hp/day; slain heads cannot be healed. The whips bestows one negative level on any creature attempting to wield it which does not have levels in the cleric class or which is not evil. The negative level remains as long as the whip is in hand and disappears when the whip is no longer wielded. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the whip is wielded. Anyone care to generate XP and gp values and caster level for this one? [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Anyone have 3e stats for the drow cleric snake whips?
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