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Anyone Have Experience With "Pickup" Games?
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<blockquote data-quote="SteveC" data-source="post: 4985334" data-attributes="member: 9053"><p>Many moons ago, in the age of 1E, I used to play in an "open world" gaming club at the UW. Basically GMs ran games and you could just play a character in it. The GMs would have lists of house rules that you'd have to live by, and they could veto anything they didn't like and then you'd just have to fetch a different character. It worked surprisingly well for several years.</p><p></p><p>In 4E this is a lot simpler, especially if you just follow the rules from the RPGA for living forgotten realms in terms of items. I think it could really work, but then I don't know the players in your area, and freely admit it could be a disaster.</p><p></p><p>Currently our FLGS runs delves with pre-gen characters each week, both for 4E and Pathfinder, and that's been popular with the younger players (mostly highschool aged). I think you have some excellent "table rules" already discussed upthread, so I'd take a lot of them into consideration and draft a formal "rules of the game" for the players to look at. I think the management of your store might appreciate that as well, so you don't have any hard feelings.</p><p></p><p>This can definitely work and be a good time...I wish you luck!</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4985334, member: 9053"] Many moons ago, in the age of 1E, I used to play in an "open world" gaming club at the UW. Basically GMs ran games and you could just play a character in it. The GMs would have lists of house rules that you'd have to live by, and they could veto anything they didn't like and then you'd just have to fetch a different character. It worked surprisingly well for several years. In 4E this is a lot simpler, especially if you just follow the rules from the RPGA for living forgotten realms in terms of items. I think it could really work, but then I don't know the players in your area, and freely admit it could be a disaster. Currently our FLGS runs delves with pre-gen characters each week, both for 4E and Pathfinder, and that's been popular with the younger players (mostly highschool aged). I think you have some excellent "table rules" already discussed upthread, so I'd take a lot of them into consideration and draft a formal "rules of the game" for the players to look at. I think the management of your store might appreciate that as well, so you don't have any hard feelings. This can definitely work and be a good time...I wish you luck! --Steve [/QUOTE]
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