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<blockquote data-quote="wingsandsword" data-source="post: 2585340" data-attributes="member: 14159"><p>Some Talent Trees I've also written up:</p><p></p><p style="text-align: center"><strong>New Smart Hero Talents</strong></p><p></p><p><strong>Trivia Talent Tree</strong></p><p>The Smart Hero can learn diverse information from many fields, and can recall even seemingly meaningless or unimportant (but potentially useful) information.</p><p>A 1st level Smart Hero can choose the Trivia Talent.</p><p></p><p><strong>Trivia</strong></p><p>The smart hero knows a vast amount about a variety of seemingly unrelated subjects, even if he doesn't know a lot in any one subject. He gains the ability to make Knowledge skill checks untrained.</p><p></p><p><strong>Obscure Knowledge</strong></p><p>The Smart Hero picks up a lot of stray knowledge in his travels. Learning urban legends, stories, and obscure trivia among other things. He may make an Intelligence Check to see if he knows something relevant about a person, place, thing or event. If the Smart Hero has 5 ranks in Knowledge (Popular Culture) he gets a +2 to this check.</p><p></p><p><u>DC 10: Common;</u> Obscure information about local people and events, legends and odd trivia about local sites and people. "That old house on the hill down at McMurray's point? They say it's haunted, supposedly some people were killed in there a few decades ago."</p><p></p><p><u>DC 20: Uncommon; </u>The criminal record of a minor local figure, obscure information about local places. "That old haunted house? The police found a few dead bodies in there back in the 1940's, but the crime was never solved."</p><p></p><p><u>DC 25: Obscure: </u>Known by few people or hard information to find. "Actually, the people inside were found dead, but the coroners reports were sealed and the investigation into the deaths was dropped. They never said publically what happened there."</p><p></p><p><u>DC 30: Extremely Obscure: </u>Known by very few people, possibly by people who have forgotten the information or don't know it's significance. "Before they dropped the investigation, the police chief was quoted as saying it was some kind of strange human sacrifice."</p><p></p><p><strong>Exotic Lore</strong></p><p>The Smart Hero may add his Smart Hero Level to all Intelligence Checks made for the Obscure Knowledge talent.</p><p><em>Prerequisite: </em>Obscure Knowledge</p><p></p><p><strong><p style="text-align: center">New Dedicated Hero Talents</p><p></strong>(Written up for a low-magic game, a low/no spellcasting game with undead and monsters ideally, the <s>Buffy</s> Shadow Slayers model is good for this)</p><p></p><p><strong>True Faith Talent Tree</strong></p><p>The Dedicated Hero can develop a remarkable and truly amazing level of faith in something greater than himself. </p><p></p><p><strong>Sanctify: </strong>The Dedicated Hero can give a divine blessing for religious usage. The Dedicated Hero can bless a ritual item or a person. If performed on a container of water of up to one pint in size, the water becomes Holy Water, if performed on an item that item is Blessed, and this blessing can be conferred on a person. </p><p></p><p>If Holy Water created with this rite is used immediately (typically within an hour) for ceremonial or other religious usage other than as a weapon or as a Spell/Incantation component there is no XP cost for this ability. If the Holy Water is stored for later usage or if it is used as a Spell/Incantation component or intended for usage as a weapon then this use of the talent costs 5 XP.</p><p></p><p>If performed upon a person or item for similar ceremonial or religious usage, there is also no cost to this ability, but no game-effect either. If the Dedicated Hero wishes, he can spend one Action Point to give the benefit of a Bless spell or Bless Weapon spell (See SRD v3.5). The caster level for these abilities is equal to the character’s Dedicated Hero level (plus their Divine Spellcasting level, if any). </p><p><em>Prerequisite: </em>Faith</p><p> </p><p><strong>Show of Faith: </strong>The Dedicated Hero can protect others around him from evil with the raw power of faith and the assistance of the divine. He may Turn Undead as if a 1st level Acolyte (Acolytes normally cannot Turn Undead at 1st level, but they count as 1st level for the turning), and he may spend an Action Point when turning Undead to turn Fiends/Evil Outsiders instead (Fiends/Evil Outsiders cannot be destroyed).</p><p><em>Prerequisite: </em>Sanctify</p><p></p><p><strong>Divine Guidance: </strong>By spending an Action Point and spending a minute in prayer, the Dedicated Hero may ask for divine guidance or assistance. He may ask the GM for a hint, clue or guidance about his current problems, and the GM must provide some kind of helpful, meaningful guidance or advice to the Dedicated Hero about how to proceed.</p><p><em>Prerequisite: </em>Sanctify</p><p></p><p><strong>Divine Protection: </strong>The Dedicated Hero is protected by a continuous Protection from Evil effect at a Caster level equivalent to his Character Level. If dispelled, it will return on it’s own after 1d4 rounds.</p><p><em>Prerequisite: </em>Show of Faith</p><p></p><p><strong>Holiness: </strong>The Dedicated Hero may add his Dedicated Hero level to all Knowledge (Arcane Lore) checks to all checks to perform incantations that use the Banish, Heal, Life or Ward seeds.</p><p><em>Prerequisite: </em>Show of Faith</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2585340, member: 14159"] Some Talent Trees I've also written up: [center][b]New Smart Hero Talents[/b][/center] [b]Trivia Talent Tree[/b] The Smart Hero can learn diverse information from many fields, and can recall even seemingly meaningless or unimportant (but potentially useful) information. A 1st level Smart Hero can choose the Trivia Talent. [b]Trivia[/b] The smart hero knows a vast amount about a variety of seemingly unrelated subjects, even if he doesn't know a lot in any one subject. He gains the ability to make Knowledge skill checks untrained. [b]Obscure Knowledge[/b] The Smart Hero picks up a lot of stray knowledge in his travels. Learning urban legends, stories, and obscure trivia among other things. He may make an Intelligence Check to see if he knows something relevant about a person, place, thing or event. If the Smart Hero has 5 ranks in Knowledge (Popular Culture) he gets a +2 to this check. [u]DC 10: Common;[/u] Obscure information about local people and events, legends and odd trivia about local sites and people. "That old house on the hill down at McMurray's point? They say it's haunted, supposedly some people were killed in there a few decades ago." [u]DC 20: Uncommon; [/u]The criminal record of a minor local figure, obscure information about local places. "That old haunted house? The police found a few dead bodies in there back in the 1940's, but the crime was never solved." [u]DC 25: Obscure: [/u]Known by few people or hard information to find. "Actually, the people inside were found dead, but the coroners reports were sealed and the investigation into the deaths was dropped. They never said publically what happened there." [u]DC 30: Extremely Obscure: [/u]Known by very few people, possibly by people who have forgotten the information or don't know it's significance. "Before they dropped the investigation, the police chief was quoted as saying it was some kind of strange human sacrifice." [b]Exotic Lore[/b] The Smart Hero may add his Smart Hero Level to all Intelligence Checks made for the Obscure Knowledge talent. [i]Prerequisite: [/i]Obscure Knowledge [b][center]New Dedicated Hero Talents[/center][/b] (Written up for a low-magic game, a low/no spellcasting game with undead and monsters ideally, the [s]Buffy[/s] Shadow Slayers model is good for this) [b]True Faith Talent Tree[/b] The Dedicated Hero can develop a remarkable and truly amazing level of faith in something greater than himself. [b]Sanctify: [/b]The Dedicated Hero can give a divine blessing for religious usage. The Dedicated Hero can bless a ritual item or a person. If performed on a container of water of up to one pint in size, the water becomes Holy Water, if performed on an item that item is Blessed, and this blessing can be conferred on a person. If Holy Water created with this rite is used immediately (typically within an hour) for ceremonial or other religious usage other than as a weapon or as a Spell/Incantation component there is no XP cost for this ability. If the Holy Water is stored for later usage or if it is used as a Spell/Incantation component or intended for usage as a weapon then this use of the talent costs 5 XP. If performed upon a person or item for similar ceremonial or religious usage, there is also no cost to this ability, but no game-effect either. If the Dedicated Hero wishes, he can spend one Action Point to give the benefit of a Bless spell or Bless Weapon spell (See SRD v3.5). The caster level for these abilities is equal to the character’s Dedicated Hero level (plus their Divine Spellcasting level, if any). [i]Prerequisite: [/i]Faith [b]Show of Faith: [/b]The Dedicated Hero can protect others around him from evil with the raw power of faith and the assistance of the divine. He may Turn Undead as if a 1st level Acolyte (Acolytes normally cannot Turn Undead at 1st level, but they count as 1st level for the turning), and he may spend an Action Point when turning Undead to turn Fiends/Evil Outsiders instead (Fiends/Evil Outsiders cannot be destroyed). [i]Prerequisite: [/i]Sanctify [b]Divine Guidance: [/b]By spending an Action Point and spending a minute in prayer, the Dedicated Hero may ask for divine guidance or assistance. He may ask the GM for a hint, clue or guidance about his current problems, and the GM must provide some kind of helpful, meaningful guidance or advice to the Dedicated Hero about how to proceed. [i]Prerequisite: [/i]Sanctify [b]Divine Protection: [/b]The Dedicated Hero is protected by a continuous Protection from Evil effect at a Caster level equivalent to his Character Level. If dispelled, it will return on it’s own after 1d4 rounds. [i]Prerequisite: [/i]Show of Faith [b]Holiness: [/b]The Dedicated Hero may add his Dedicated Hero level to all Knowledge (Arcane Lore) checks to all checks to perform incantations that use the Banish, Heal, Life or Ward seeds. [i]Prerequisite: [/i]Show of Faith [/QUOTE]
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