Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Anyone have Strongholds and Dynasties or Empires?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silveras" data-source="post: 1198131" data-attributes="member: 6271"><p>MMMM.... Master of Magic... no, I don't see as many parallels here as I do to Civ. I liked Master of Magic, and would love to see an updated version with newer graphics, etc.... unless it is done a la Master of Orion 3 (awful !). </p><p></p><p>The approach I was taking with Birthright was to make it less world-specific. One of Birthright's few major flaws, in my view, is that many of its concepts are hard-wired to a specific campaign world-view. My revisions tried to address creating more generic versions of those aspects. </p><p></p><p>My approach on rulership would be different, too. I think giving each character class additional features for rulership is the wrong approach. For example, I use Green Ronin's Shaman and Witch base classes. While neither is exactly likely to be a ruler, it can also be said that Bards are a bit of a stretch as Kings, too. No, a system that adds abilities to each class means that more work needs to be done as each Base class is added to the overall system. Hmm... and, Mr. Mearls, you missed the NPC classes (Aristocrat esp) when it came to handing out such modifications. </p><p></p><p>I also disagree with the Template approach used by AMMS:WE; it seems wrong to just suddenly gift the ruler with a couple of levels worth of abilities. Although, with the "racial levels for templates" approach, it is pretty close to being a short Prestige Class (my approach). </p><p></p><p>For modifying Birthright, I was working on a modified Aristocrat class that was more PC-quality, and a Regent 5-level Prestige Class (requirements: something to rule, and royal blood; benefits: +1 per level bonus on performing Domain Actions, 3 bonus feats). I also created a bunch of rulership-oriented feats like 'Efficient Military' and 'Efficient Bureaucracy' that allowed a Regent to save money on maintenance (military and domain, respectively). I was taking the same approach in coming up with mass combat statistics as is already present in Empire, so I certainly have no quibbles there <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . </p><p></p><p>Some other plugs: </p><p>I will likely scrap my work on alternative Sources (A Birthright term for Power Nodes, Nexus points, etc.) and Ley Lines in favor of using the versions Heroes of High Favor: Elves (Badaxe Games). </p><p></p><p>I am not going to bother revising the Birthright bloodline rules to feats (I had a working draft), and instead will focus on the Bloodgift feats from Hammer & Helm: A Guidebook to Dwarves (Green Ronin).</p><p></p><p>I am looking forward to seeing what Green Ronin's Nobles' Handbook looks like. I have found the other volumes in the Master Class series quite good, so I have high expectations for this one, as well.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1198131, member: 6271"] MMMM.... Master of Magic... no, I don't see as many parallels here as I do to Civ. I liked Master of Magic, and would love to see an updated version with newer graphics, etc.... unless it is done a la Master of Orion 3 (awful !). The approach I was taking with Birthright was to make it less world-specific. One of Birthright's few major flaws, in my view, is that many of its concepts are hard-wired to a specific campaign world-view. My revisions tried to address creating more generic versions of those aspects. My approach on rulership would be different, too. I think giving each character class additional features for rulership is the wrong approach. For example, I use Green Ronin's Shaman and Witch base classes. While neither is exactly likely to be a ruler, it can also be said that Bards are a bit of a stretch as Kings, too. No, a system that adds abilities to each class means that more work needs to be done as each Base class is added to the overall system. Hmm... and, Mr. Mearls, you missed the NPC classes (Aristocrat esp) when it came to handing out such modifications. I also disagree with the Template approach used by AMMS:WE; it seems wrong to just suddenly gift the ruler with a couple of levels worth of abilities. Although, with the "racial levels for templates" approach, it is pretty close to being a short Prestige Class (my approach). For modifying Birthright, I was working on a modified Aristocrat class that was more PC-quality, and a Regent 5-level Prestige Class (requirements: something to rule, and royal blood; benefits: +1 per level bonus on performing Domain Actions, 3 bonus feats). I also created a bunch of rulership-oriented feats like 'Efficient Military' and 'Efficient Bureaucracy' that allowed a Regent to save money on maintenance (military and domain, respectively). I was taking the same approach in coming up with mass combat statistics as is already present in Empire, so I certainly have no quibbles there :D . Some other plugs: I will likely scrap my work on alternative Sources (A Birthright term for Power Nodes, Nexus points, etc.) and Ley Lines in favor of using the versions Heroes of High Favor: Elves (Badaxe Games). I am not going to bother revising the Birthright bloodline rules to feats (I had a working draft), and instead will focus on the Bloodgift feats from Hammer & Helm: A Guidebook to Dwarves (Green Ronin). I am looking forward to seeing what Green Ronin's Nobles' Handbook looks like. I have found the other volumes in the Master Class series quite good, so I have high expectations for this one, as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Anyone have Strongholds and Dynasties or Empires?
Top