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*TTRPGs General
Anyone here use Soveriegn stone magic
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<blockquote data-quote="Stormprince" data-source="post: 259772" data-attributes="member: 2046"><p>It depends on how much you plan on using the Sovereign Stone system of magic...</p><p></p><p>If you just want it to throw your players for a loop, then you really only need the Campaign Sourcebook.</p><p></p><p>If you want the complete system, you do need to have both books. The CS presents all the "basic" spells, while the Codex introduces 200 more spells, plus rules on creating new spells, modified item creation feats, magical prestige classes, etc.</p><p></p><p>You could pick up just the CS, give its magic system a try and see if it's something that you do like and want to use more of. If so, <strong>then</strong> buy the Codex <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Once you get used to creating spells, it really takes very little time at all... if you're patient, you can even use the system to simulate "casting on the fly," as a free-form magic system (though I'd only suggest it if the player creating the spell knows the rules <strong>really, really, really</strong> well).</p><p></p><p>And for the record, our Magic System is completely OGC... except for the descriptions of magic items, and the names of certain creatures (pecwae, bahk, etc). We've kind of had a curiosity going to see if anyone else picks up our magic system through OGC, just for giggles and grins <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Christopher</p></blockquote><p></p>
[QUOTE="Stormprince, post: 259772, member: 2046"] It depends on how much you plan on using the Sovereign Stone system of magic... If you just want it to throw your players for a loop, then you really only need the Campaign Sourcebook. If you want the complete system, you do need to have both books. The CS presents all the "basic" spells, while the Codex introduces 200 more spells, plus rules on creating new spells, modified item creation feats, magical prestige classes, etc. You could pick up just the CS, give its magic system a try and see if it's something that you do like and want to use more of. If so, [b]then[/b] buy the Codex :D Once you get used to creating spells, it really takes very little time at all... if you're patient, you can even use the system to simulate "casting on the fly," as a free-form magic system (though I'd only suggest it if the player creating the spell knows the rules [b]really, really, really[/b] well). And for the record, our Magic System is completely OGC... except for the descriptions of magic items, and the names of certain creatures (pecwae, bahk, etc). We've kind of had a curiosity going to see if anyone else picks up our magic system through OGC, just for giggles and grins :) Christopher [/QUOTE]
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