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Anyone importing 4E’s’Used gear sells for 1/5th if at all’ to other RPG systems?
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<blockquote data-quote="Treebore" data-source="post: 4565179" data-attributes="member: 10177"><p>Yes. This is exactly why I posted earlier that market savvy characters/players will soon hire a full time seller and start up a full time business. In the long run it is very worth the time. Even more so if DM's are going to enforce a 20% standard.</p><p></p><p>So unless your going to be heavy handed and refuse to let players start up business' to make better profits, you may want to just agree on 50% as the standard in order to keep such business issues in the background/ignored.</p><p></p><p>Running/owning the small business' that I have, I know it would still be worth my characters while to still start up a business even at 50%. However, at 50% I am willing to keep the game "Dungeons and Dragons" and keep "Debits and Deficits" out of it. So too have every player I have ever had who know how much more gold their PC could make if they paid attention to such details.</p><p></p><p>So if you want to avoid realism, keep realism out of it. Get rid of the 20% crap and go with 50%. On the whole it is more realistic, and keeps realism out of it. Go with 20% and your going to have players figuring out how many more thousands of gold they could have if they brought more realism into the game and go into business.</p><p></p><p>So if you want to encourage business' to be played in your game, do the 20%. If you want to keep it out, compromise up front and do 50%.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4565179, member: 10177"] Yes. This is exactly why I posted earlier that market savvy characters/players will soon hire a full time seller and start up a full time business. In the long run it is very worth the time. Even more so if DM's are going to enforce a 20% standard. So unless your going to be heavy handed and refuse to let players start up business' to make better profits, you may want to just agree on 50% as the standard in order to keep such business issues in the background/ignored. Running/owning the small business' that I have, I know it would still be worth my characters while to still start up a business even at 50%. However, at 50% I am willing to keep the game "Dungeons and Dragons" and keep "Debits and Deficits" out of it. So too have every player I have ever had who know how much more gold their PC could make if they paid attention to such details. So if you want to avoid realism, keep realism out of it. Get rid of the 20% crap and go with 50%. On the whole it is more realistic, and keeps realism out of it. Go with 20% and your going to have players figuring out how many more thousands of gold they could have if they brought more realism into the game and go into business. So if you want to encourage business' to be played in your game, do the 20%. If you want to keep it out, compromise up front and do 50%. [/QUOTE]
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Anyone importing 4E’s’Used gear sells for 1/5th if at all’ to other RPG systems?
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