Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone know how to stat an 8 year old?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 1081127" data-attributes="member: 4937"><p>Al: That's basically how I came up with my numbers, plus or minus a little bit of rounding to use the even numbers D20 prefers. I have detailed rules for 1st edition character generation for children, but not for 3rd edition and definately not for point buy. The obvious place to start though would be giving a child a lower starting point and some fraction of there adult 'points' to spend depending on there age.</p><p></p><p>You can't assume fractions of a child's age entirely, because the stats of a baby - while pretty close to zero's, aren't zero's across the board. Yes, a newborn might well have effectively 0 str and 0 dex, but it does not have 0 con or 0 charisma. So con and charima need to begin at a baseline. Both are rather subjective stats, so I tend to begin with a baseline of 1/2 adult normal. </p><p></p><p>"no, theyre not realistic. they are just what YOU think."</p><p></p><p>That is a really assanine comment. Particularly since I was explicitly contrasting the goal of 'realism' with the goal of being 'cinematic'. As Al points out, cinematic rules for children's abilities - whether those be the story rules of a movie like 'Home Alone' or 'Spy Kids' - tend to give children abilities with respect to adults that they just don't have. The star wars rules, taken at face value as if they were some sort of racial modifier, generate children of a 'cinematic' quality which are capable of defeating average adults in virtually any contest. However, I as a goal want to get closer to the abilities that children actually have, since I'm not anticipating children themselves being major PC's. Therefore, my rules want to relate numbers like 'strength' to a child's actual physical capacities. If I had those numbers, I would make rules for generating childs statistics that would be more or less exactly capable of doing in the game what children are capable of in real life. I don't have those numbers, so I have to fudge them based on some personal experience and observation, but they are 'just' what I think as if my opinion that a child has a 6 str is equally as valid as an 8 year old child having a 14 str. I may not have an exact number, but for my stated goal of 'realism' its a alot better than existing published rules.</p><p></p><p>If you want to have children as PC's, well you'll have to have different goals.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 1081127, member: 4937"] Al: That's basically how I came up with my numbers, plus or minus a little bit of rounding to use the even numbers D20 prefers. I have detailed rules for 1st edition character generation for children, but not for 3rd edition and definately not for point buy. The obvious place to start though would be giving a child a lower starting point and some fraction of there adult 'points' to spend depending on there age. You can't assume fractions of a child's age entirely, because the stats of a baby - while pretty close to zero's, aren't zero's across the board. Yes, a newborn might well have effectively 0 str and 0 dex, but it does not have 0 con or 0 charisma. So con and charima need to begin at a baseline. Both are rather subjective stats, so I tend to begin with a baseline of 1/2 adult normal. "no, theyre not realistic. they are just what YOU think." That is a really assanine comment. Particularly since I was explicitly contrasting the goal of 'realism' with the goal of being 'cinematic'. As Al points out, cinematic rules for children's abilities - whether those be the story rules of a movie like 'Home Alone' or 'Spy Kids' - tend to give children abilities with respect to adults that they just don't have. The star wars rules, taken at face value as if they were some sort of racial modifier, generate children of a 'cinematic' quality which are capable of defeating average adults in virtually any contest. However, I as a goal want to get closer to the abilities that children actually have, since I'm not anticipating children themselves being major PC's. Therefore, my rules want to relate numbers like 'strength' to a child's actual physical capacities. If I had those numbers, I would make rules for generating childs statistics that would be more or less exactly capable of doing in the game what children are capable of in real life. I don't have those numbers, so I have to fudge them based on some personal experience and observation, but they are 'just' what I think as if my opinion that a child has a 6 str is equally as valid as an 8 year old child having a 14 str. I may not have an exact number, but for my stated goal of 'realism' its a alot better than existing published rules. If you want to have children as PC's, well you'll have to have different goals. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone know how to stat an 8 year old?
Top