Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone know of a good demonologist core class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Erekose" data-source="post: 2220914" data-attributes="member: 610"><p>Ironically both <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> but seriously the class would just be called "Summoner" in my campaign.</p><p></p><p></p><p></p><p></p><p>I can see your point.</p><p></p><p></p><p></p><p>I originally expected use the Cleric but the Wizard seemed a better fit in terms of increasing the usefulness of the class.</p><p></p><p></p><p></p><p></p><p>Hmm, I'm not sure why you think this ability is too powerful given a Paladin has "Detect Evil" at will at 1st level. However, I agree that it's not strictly speaking necessary. I introduced it to complement the "Smite Good" ability. Without Detect Good, Smite Good is a bit pointless.</p><p></p><p></p><p></p><p></p><p>I agree that the progression is too swift, perhaps it should max out at 4/day (d10). I wanted an ability that could be introduced early and would scale with level (above and beyond summoning). Poison is a common ability across the Acolyte of the Skin and the Half-Fiend template.</p><p></p><p></p><p></p><p>The name of the ability was a bit arbitrary. I may have been unclear, in terms of "once per day" what I meant was each demon type could only be summoned once per day.</p><p></p><p></p><p>For a standard arcane spellcaster. I was trying to back fill what you've called, "Summoning II" with a viable alternative.</p><p></p><p></p><p></p><p>That's pretty much how I decided on them.</p><p></p><p></p><p></p><p>It's an interesting take on the class. Taking on board some of your earlier comments how about something like this:</p><p></p><p><strong> Summoner</strong></p><p></p><p><strong>Alignment:</strong> Chaotic Neutral, Chaotic Evil or Neutral Evil.</p><p></p><p><strong>Hit Die:</strong> d6.</p><p></p><p><strong>BAB/SAVES:</strong> As Cleric.</p><p></p><p><strong>Class Skills:</strong> As Wizard.</p><p></p><p><strong>Skill Points at 1st Level:</strong> (2 + Int modifier) x 4.</p><p></p><p><strong>Skill Points at Each Additional Level:</strong> 2 + Int modifier.</p><p></p><p><strong>Weapon and Armour Proficiency:</strong> A summoner is proficient with all simple weapons, light armour and shields (except tower shields).</p><p></p><p></p><p><em>Lvl Abilities</em></p><p>1 - Poisoned Touch 1/day (d4), Summoning (Mane [BoVD])</p><p>2 - Darkvision 60ft</p><p>3 - Summoning (???)</p><p>4 - Poison Immunity</p><p>5 - Summoning (Dretch [MM1])</p><p>6 - Poisoned Touch 2/day (d6)</p><p>7 - Summoning (Rutterkin [MM1])</p><p>8 - Binding (Quasit [MM1])</p><p>9 - Summoning (Bar-Igurra [MM1])</p><p>10 - Resistances 5</p><p>11 - Summoning (Jovoc [MM2])</p><p>12 - Poisoned Touch 3/day (d8)</p><p>13 - Summoning (Babau [MM1])</p><p>14 - Demonic glare</p><p>15 - Summoning (Vrock [MM1])</p><p>16 - Resistances 10</p><p>17 - Summoning (Bebilith [MM1])</p><p>18 - Poisoned Touch 4/day (d10)</p><p>19 - Glare of the Abyss</p><p>20 - Damage reduction 10/good [Outsider]</p><p></p><p>I've called the "Improved Familiar", Binding in the above table.</p><p></p><p>Does anyone have a suggestion for the level 3 Summoning (perhaps out of the Fiend Folio)?</p></blockquote><p></p>
[QUOTE="Erekose, post: 2220914, member: 610"] Ironically both ;) but seriously the class would just be called "Summoner" in my campaign. I can see your point. I originally expected use the Cleric but the Wizard seemed a better fit in terms of increasing the usefulness of the class. Hmm, I'm not sure why you think this ability is too powerful given a Paladin has "Detect Evil" at will at 1st level. However, I agree that it's not strictly speaking necessary. I introduced it to complement the "Smite Good" ability. Without Detect Good, Smite Good is a bit pointless. I agree that the progression is too swift, perhaps it should max out at 4/day (d10). I wanted an ability that could be introduced early and would scale with level (above and beyond summoning). Poison is a common ability across the Acolyte of the Skin and the Half-Fiend template. The name of the ability was a bit arbitrary. I may have been unclear, in terms of "once per day" what I meant was each demon type could only be summoned once per day. For a standard arcane spellcaster. I was trying to back fill what you've called, "Summoning II" with a viable alternative. That's pretty much how I decided on them. It's an interesting take on the class. Taking on board some of your earlier comments how about something like this: [B] Summoner[/B] [B]Alignment:[/B] Chaotic Neutral, Chaotic Evil or Neutral Evil. [B]Hit Die:[/B] d6. [B]BAB/SAVES:[/B] As Cleric. [B]Class Skills:[/B] As Wizard. [B]Skill Points at 1st Level:[/B] (2 + Int modifier) x 4. [B]Skill Points at Each Additional Level:[/B] 2 + Int modifier. [B]Weapon and Armour Proficiency:[/B] A summoner is proficient with all simple weapons, light armour and shields (except tower shields). [I]Lvl Abilities[/I] 1 - Poisoned Touch 1/day (d4), Summoning (Mane [BoVD]) 2 - Darkvision 60ft 3 - Summoning (???) 4 - Poison Immunity 5 - Summoning (Dretch [MM1]) 6 - Poisoned Touch 2/day (d6) 7 - Summoning (Rutterkin [MM1]) 8 - Binding (Quasit [MM1]) 9 - Summoning (Bar-Igurra [MM1]) 10 - Resistances 5 11 - Summoning (Jovoc [MM2]) 12 - Poisoned Touch 3/day (d8) 13 - Summoning (Babau [MM1]) 14 - Demonic glare 15 - Summoning (Vrock [MM1]) 16 - Resistances 10 17 - Summoning (Bebilith [MM1]) 18 - Poisoned Touch 4/day (d10) 19 - Glare of the Abyss 20 - Damage reduction 10/good [Outsider] I've called the "Improved Familiar", Binding in the above table. Does anyone have a suggestion for the level 3 Summoning (perhaps out of the Fiend Folio)? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anyone know of a good demonologist core class?
Top