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Anyone know of websites or suppliments for ritual magic?
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<blockquote data-quote="Red Spire Press" data-source="post: 2473501" data-attributes="member: 7373"><p>Here's an example, just for fun (and because I'm addicted to ENWorld today):</p><p></p><p><strong>DESPAIR</strong></p><p>[Mind-Affecting]</p><p><strong>Availability:</strong> Rare</p><p><strong>Level:</strong> 5</p><p><strong>Cooperative:</strong> No</p><p><strong>Components:</strong> V, M</p><p><strong>Strain:</strong> 5d4 nonlethal, 1d3 Cha damage</p><p><strong>Casting Time:</strong> 1 hour</p><p><strong>Range:</strong> Touch; see text</p><p><strong>Target:</strong> One humanoid creature</p><p><strong>Duration:</strong> Permanent; see text</p><p><strong>Saving Throw:</strong> Will negates</p><p></p><p>This spell inflicts great sadness upon the victim, so that it becomes more despondent with each passing day, until it is left a miserable shadow of its former self. The creature suffers a cumulative –1 morale penalty on attack rolls, saving throws, skill checks, and ability checks, beginning at the end of each day after being touched (see below), up to a maximum penalty of –7 at the end of a week. If a priest does not disrupt the spell before the end of the week, the creature’s affliction can never be cured, and it also suffers 1d3 points of permanent Charisma drain. The affected creature does not automatically discern the reason for its sadness, or connect it to the caster’s touch.</p><p></p><p><em>Material Component:</em> The tears of a suffering humanoid creature, which is present at the time of casting.</p><p></p><p><em>Focus:</em> A worn or wielded possession (clothing, jewelry, scabbard, weapon, etc) belonging to the victim.</p><p></p><p><em>Casting Process:</em> In order to cast the spell, the caster must make an Intimidate check against the component creature so that it begins to cry (the equivalent of changing its behavior). The subsequent casting of the spell affects its tears, turning them black and oily, and forcing them to flow for the duration of the casting, usually into a bowl or other container. This creature suffers 1 point of permanent Constitution drain on the spell’s completion, whether it succeeds or fails. While casting the spell, the caster uses the tears as ink, painting the demonic glyph for “despair” upon the victim’s possession. On the successful completion of the spell, the glyph disappears. The possession remains effective for one hour, after which the magic dissipates. If it is placed on or given to the intended victim of the spell by anyone during that hour, the spell takes effect and the glyph reappears (it is normally painted on an inconspicuous portion of the possession or inside a pocket or other hidden crevice). Once activated, the spell’s effect continues whether the victim continues to wear the possession or not.</p></blockquote><p></p>
[QUOTE="Red Spire Press, post: 2473501, member: 7373"] Here's an example, just for fun (and because I'm addicted to ENWorld today): [b]DESPAIR[/b] [Mind-Affecting] [b]Availability:[/b] Rare [b]Level:[/b] 5 [b]Cooperative:[/b] No [b]Components:[/b] V, M [b]Strain:[/b] 5d4 nonlethal, 1d3 Cha damage [b]Casting Time:[/b] 1 hour [b]Range:[/b] Touch; see text [b]Target:[/b] One humanoid creature [b]Duration:[/b] Permanent; see text [b]Saving Throw:[/b] Will negates This spell inflicts great sadness upon the victim, so that it becomes more despondent with each passing day, until it is left a miserable shadow of its former self. The creature suffers a cumulative –1 morale penalty on attack rolls, saving throws, skill checks, and ability checks, beginning at the end of each day after being touched (see below), up to a maximum penalty of –7 at the end of a week. If a priest does not disrupt the spell before the end of the week, the creature’s affliction can never be cured, and it also suffers 1d3 points of permanent Charisma drain. The affected creature does not automatically discern the reason for its sadness, or connect it to the caster’s touch. [i]Material Component:[/i] The tears of a suffering humanoid creature, which is present at the time of casting. [i]Focus:[/i] A worn or wielded possession (clothing, jewelry, scabbard, weapon, etc) belonging to the victim. [i]Casting Process:[/i] In order to cast the spell, the caster must make an Intimidate check against the component creature so that it begins to cry (the equivalent of changing its behavior). The subsequent casting of the spell affects its tears, turning them black and oily, and forcing them to flow for the duration of the casting, usually into a bowl or other container. This creature suffers 1 point of permanent Constitution drain on the spell’s completion, whether it succeeds or fails. While casting the spell, the caster uses the tears as ink, painting the demonic glyph for “despair” upon the victim’s possession. On the successful completion of the spell, the glyph disappears. The possession remains effective for one hour, after which the magic dissipates. If it is placed on or given to the intended victim of the spell by anyone during that hour, the spell takes effect and the glyph reappears (it is normally painted on an inconspicuous portion of the possession or inside a pocket or other hidden crevice). Once activated, the spell’s effect continues whether the victim continues to wear the possession or not. [/QUOTE]
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Anyone know of websites or suppliments for ritual magic?
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