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Anyone know why vulnerabilities are gone?
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<blockquote data-quote="Derulbaskul" data-source="post: 4813389" data-attributes="member: 1581"><p>Mike Mearls is on record as saying he disagrees with resistances and vulnerabilities, IIRC.</p><p></p><p>I think this is one of the weakest 4E design choices.</p><p></p><p>I like a good mixture of immunities, resistances and vulnerabilities. My own 4E monsters have them: I just add them back in. I look at the picture of a hellhound and see that it is made of flames. I think it's safe to say that 1. it's going to really resistant if not outright immune to fire (immune is my choice) and 2. water and cold should bugger it up.</p><p></p><p>For me, if a creature has a breath weapon then it should either be immune to the damage type completely or be resistant enough to take no damage from its own breath weapon otherwise it should be torn apart by its own internal energies. </p><p></p><p>Anyway, easy enough to add back in but not something I think that should have been taken out in the first place.</p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 4813389, member: 1581"] Mike Mearls is on record as saying he disagrees with resistances and vulnerabilities, IIRC. I think this is one of the weakest 4E design choices. I like a good mixture of immunities, resistances and vulnerabilities. My own 4E monsters have them: I just add them back in. I look at the picture of a hellhound and see that it is made of flames. I think it's safe to say that 1. it's going to really resistant if not outright immune to fire (immune is my choice) and 2. water and cold should bugger it up. For me, if a creature has a breath weapon then it should either be immune to the damage type completely or be resistant enough to take no damage from its own breath weapon otherwise it should be torn apart by its own internal energies. Anyway, easy enough to add back in but not something I think that should have been taken out in the first place. [/QUOTE]
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Community
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Anyone know why vulnerabilities are gone?
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