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Anyone picked up True Sorcery?
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<blockquote data-quote="Nebulous" data-source="post: 2903257" data-attributes="member: 31465"><p>Yes, exactly what i was thinking. I'm currently playing a verrik magister in an AE campaign, and i'm thinking about asking the DM if i can import another character so i can playtest these rules. I don't want to recreate my 6th level magister though, i sort of want a wacky Shaman character, rolling bones, talking to invisible spirits and chatting with animals. I looked over GR's Shaman's Handbook, and while it's good, it's best for providing some thematic material for a True Sorcery character. </p><p></p><p>Come to think of it, can anyone suggest some good builds for a 6th level shaman? I'm somewhat unfamiliar with the system. I was thinking about Prophecy, Spirit Lore, Beast Lore, and bundling Fire/Earth/Air/Water into Elemental Lore with +5/+0/+0/-5 spellcheck modifiers.</p><p></p><p>And i want to rely heavilly on a spellfocus item, not a staff, but maybe a bone necklace or something like that. I also want to keep a separate sheet of spell components. The DM will not have time at all to review this book, although he'll surely let me try it. If nothing else the shaman will come across as a very mysterious, unpredictable, weird character. Who mumbles a lot.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 2903257, member: 31465"] Yes, exactly what i was thinking. I'm currently playing a verrik magister in an AE campaign, and i'm thinking about asking the DM if i can import another character so i can playtest these rules. I don't want to recreate my 6th level magister though, i sort of want a wacky Shaman character, rolling bones, talking to invisible spirits and chatting with animals. I looked over GR's Shaman's Handbook, and while it's good, it's best for providing some thematic material for a True Sorcery character. Come to think of it, can anyone suggest some good builds for a 6th level shaman? I'm somewhat unfamiliar with the system. I was thinking about Prophecy, Spirit Lore, Beast Lore, and bundling Fire/Earth/Air/Water into Elemental Lore with +5/+0/+0/-5 spellcheck modifiers. And i want to rely heavilly on a spellfocus item, not a staff, but maybe a bone necklace or something like that. I also want to keep a separate sheet of spell components. The DM will not have time at all to review this book, although he'll surely let me try it. If nothing else the shaman will come across as a very mysterious, unpredictable, weird character. Who mumbles a lot. [/QUOTE]
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Anyone picked up True Sorcery?
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