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Anyone picked up True Sorcery?
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<blockquote data-quote="Banshee16" data-source="post: 2973764" data-attributes="member: 7883"><p>Ok, so am I correct in calculating this (by memory from my readings this morning..)</p><p></p><p>If a spellcaster wants to create a Fireball, I need to:</p><p></p><p>Use Create Energy (based DC 15)</p><p>Increase d4 to d6 (+5)</p><p>Add 9d6 (+45)</p><p>+100 feet range (+10)</p><p>+25 ft radius (+25)</p><p></p><p>So that is to create a fireball similar to what a lvl 10 wizard can create..</p><p></p><p>This would be a DC 100 effect?</p><p></p><p>It's based on a skill, which means lvl+3 is your limit.</p><p></p><p>Let's say you've got a lvl 20 spellcaster. At *maximum*, he's likely to have:</p><p></p><p>Spellcraft 23 ranks</p><p>Skill Focus +3</p><p>Fourth Magnitude +32</p><p>CHA 23 (assuming roll of 18 at lvl 1, and all 5 ability raises going to CHA)</p><p></p><p>That would give him an effective skill of +64.</p><p></p><p>Is that right? So at lvl 20, he still couldn't create a fireball as strong as a lvl 10 wizard could? A roll of 20 would still only give him 84.</p><p></p><p>He could add components...verbal (-5) and Somatic (-5), as well as an expendable component (Third magnitude ability, -3), for a total of -13</p><p></p><p>So now his DC is 87......which he still can't hit with a roll of 20.</p><p></p><p>Am I wrong on this? Some of these DCs seem *really* high....Hellball has one of 289...that would require like a 220th lvl spellcaster...</p><p></p><p>Anything I'm missing here?</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 2973764, member: 7883"] Ok, so am I correct in calculating this (by memory from my readings this morning..) If a spellcaster wants to create a Fireball, I need to: Use Create Energy (based DC 15) Increase d4 to d6 (+5) Add 9d6 (+45) +100 feet range (+10) +25 ft radius (+25) So that is to create a fireball similar to what a lvl 10 wizard can create.. This would be a DC 100 effect? It's based on a skill, which means lvl+3 is your limit. Let's say you've got a lvl 20 spellcaster. At *maximum*, he's likely to have: Spellcraft 23 ranks Skill Focus +3 Fourth Magnitude +32 CHA 23 (assuming roll of 18 at lvl 1, and all 5 ability raises going to CHA) That would give him an effective skill of +64. Is that right? So at lvl 20, he still couldn't create a fireball as strong as a lvl 10 wizard could? A roll of 20 would still only give him 84. He could add components...verbal (-5) and Somatic (-5), as well as an expendable component (Third magnitude ability, -3), for a total of -13 So now his DC is 87......which he still can't hit with a roll of 20. Am I wrong on this? Some of these DCs seem *really* high....Hellball has one of 289...that would require like a 220th lvl spellcaster... Anything I'm missing here? Banshee [/QUOTE]
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Anyone picked up True Sorcery?
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