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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Anyone play a 3.5 Archer-based Ranger yet?
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<blockquote data-quote="Nail" data-source="post: 1091353" data-attributes="member: 224"><p>Nice idea, but it doesn't work. For thrown weapons, you'd need <em>Quickdraw</em> for more than one attack per round, and all thrown weapons for halfling sized PC have 1d4 damage. </p><p></p><p>Compare that to a Longbow (small) which does 1d6. The difference is siginificant enough to matter.</p><p></p><p>For those that are interested, I've built 3 rangers, at 6th level, 28 point buy:</p><p></p><p>Half-orc Rgr5/Bbn1, Str 18, Dex 14 </p><p></p><p>Elf Rgr 6 Str 14, Dex 18</p><p></p><p>Halfling Rgr 6 Str 12, Dex 18</p><p></p><p>My other ability score are decent, as I'd like to be a bit more than an arrow machine. I could have bumped all of these up a little, but the pay-off is low.</p><p></p><p>Of the three, the Elf rules the roost in expected average damage per round against all ACs. About 1 hp higher damage than the half-orc, and 1.5 hp higher than the halfling. (For those of you not statistically minded, that 1 hp is significant.)</p><p></p><p>Strangely enough, this result is <em>with</em> a "magical energy" bow, which would tend to favor the halfling (as his total attack bonus is higher).</p><p></p><p>When raging, and with a higher strength bow, the half-orc pulls even with the elf. I don't veiw that as meaning the half-orc is acceptable......that rage is only active for a while, and only once per day. After that, the high strength bow becomes unusable. The elf is much more flexible.</p><p></p><p>That's too bad. I hate elves.</p></blockquote><p></p>
[QUOTE="Nail, post: 1091353, member: 224"] Nice idea, but it doesn't work. For thrown weapons, you'd need [i]Quickdraw[/i] for more than one attack per round, and all thrown weapons for halfling sized PC have 1d4 damage. Compare that to a Longbow (small) which does 1d6. The difference is siginificant enough to matter. For those that are interested, I've built 3 rangers, at 6th level, 28 point buy: Half-orc Rgr5/Bbn1, Str 18, Dex 14 Elf Rgr 6 Str 14, Dex 18 Halfling Rgr 6 Str 12, Dex 18 My other ability score are decent, as I'd like to be a bit more than an arrow machine. I could have bumped all of these up a little, but the pay-off is low. Of the three, the Elf rules the roost in expected average damage per round against all ACs. About 1 hp higher damage than the half-orc, and 1.5 hp higher than the halfling. (For those of you not statistically minded, that 1 hp is significant.) Strangely enough, this result is [i]with[/i] a "magical energy" bow, which would tend to favor the halfling (as his total attack bonus is higher). When raging, and with a higher strength bow, the half-orc pulls even with the elf. I don't veiw that as meaning the half-orc is acceptable......that rage is only active for a while, and only once per day. After that, the high strength bow becomes unusable. The elf is much more flexible. That's too bad. I hate elves. [/QUOTE]
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Anyone play a 3.5 Archer-based Ranger yet?
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