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Anyone played to 20th level and kept going?
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<blockquote data-quote="Prism" data-source="post: 6649291" data-attributes="member: 9501"><p>We are playing currently at 20th level plus 3 boons per character to kind of represent 23rd. We probably do more role playing than combat. The exploration pillar is mostly dealt with via the rogue and his high ranking skills or by the wizard with spells like teleport and gate. </p><p></p><p>Combats still seem challenging but there are only three characters so that probably makes a difference. Its a mix of MM creatures and DM created/modified monsters</p><p></p><p>We fought Bel which was difficult. Pit fiend with above average hit points, vorpal weapon, and legendary actions. Probably about CR 22. Had some horned devils with him that couldn't be ignored</p><p></p><p>Last game the party was nearly taken out in 1 round by a demi-lich. Only a save re-roll against the howl avoided a TPK. One character had to get the rest out of the room quickly to enable us to recover the situation. The rogue failed 3 death saves before we could heal him so two of us eventually had to fight it which was a pretty close call in the end. It takes half damage from weapons and is hard to touch with spells. </p><p></p><p>The rewards are good to though. We recovered some nether scrolls from our fight with the demi-lich and got the gratitude of Zariel for defeating Bel. Not much need for standard treasure at these levels</p></blockquote><p></p>
[QUOTE="Prism, post: 6649291, member: 9501"] We are playing currently at 20th level plus 3 boons per character to kind of represent 23rd. We probably do more role playing than combat. The exploration pillar is mostly dealt with via the rogue and his high ranking skills or by the wizard with spells like teleport and gate. Combats still seem challenging but there are only three characters so that probably makes a difference. Its a mix of MM creatures and DM created/modified monsters We fought Bel which was difficult. Pit fiend with above average hit points, vorpal weapon, and legendary actions. Probably about CR 22. Had some horned devils with him that couldn't be ignored Last game the party was nearly taken out in 1 round by a demi-lich. Only a save re-roll against the howl avoided a TPK. One character had to get the rest out of the room quickly to enable us to recover the situation. The rogue failed 3 death saves before we could heal him so two of us eventually had to fight it which was a pretty close call in the end. It takes half damage from weapons and is hard to touch with spells. The rewards are good to though. We recovered some nether scrolls from our fight with the demi-lich and got the gratitude of Zariel for defeating Bel. Not much need for standard treasure at these levels [/QUOTE]
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