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General Tabletop Discussion
D&D Older Editions
Anyone playing 4e at the moment?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8395134" data-attributes="member: 82106"><p>Yeah, it is just not worth the effort. I'd have to make up a whole set of 4e-style monster stat blocks. I'd have to basically rewrite the skill rules enough to make them work, add SCs, and port over the whole power system. Then I'd be stuck basically making up new classes. I'd have to port over rituals and practices, and then what is the deal with items? Do you work with the 5e items? Do you give them 4e-style stat blocks with powers and properties? Everything has to get keywords, etc. I'd abandon the revanched GW cosmo for WA. By the time I'm done, there's basically 6 ability scores, lol. </p><p></p><p>I mean, OK, 5e's combat system, given a grid and all, is pretty much like 4e's, but why even use it? I mean, realistically it doesn't offer anything DIFFERENT once you have the grid. Any rules differences seem like they don't ADD anything necessary. I think 4e's conditions are more clear and usable, and really the main thing that I like from this part of 5e is just using advantage/disadvantage vs lots of small modifiers. I can just lift that right into 4e. I don't like 5e's saving throw system, that's gone! And I have to put HS back into the game, with all that entails (and APs too) and the 4e rest structure, etc. etc. etc.</p><p></p><p>Basically its just cheaper and easier to use 4e as the starting point. I have little incentive to bother with 5e at all. Mechanically 5e brings ALMOST nothing to the table. Yes, you can graft some 4e stuff into 5e and have an inferior version of 4e, but why?</p><p></p><p>I mean, I get that "nobody will go back and play 4e just on a suggestion", but then the answer IMHO is a whole new game based on 4e. It doesn't have to mention 4e, and it doesn't have to be exactly like 4e. Well, that's what I did. So, people don't get all in arms about why I want them to play 4e, they just want to play this other new interesting game, which JUST HAPPENS to be 4e reimagined as what it would be if it was fully baked <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8395134, member: 82106"] Yeah, it is just not worth the effort. I'd have to make up a whole set of 4e-style monster stat blocks. I'd have to basically rewrite the skill rules enough to make them work, add SCs, and port over the whole power system. Then I'd be stuck basically making up new classes. I'd have to port over rituals and practices, and then what is the deal with items? Do you work with the 5e items? Do you give them 4e-style stat blocks with powers and properties? Everything has to get keywords, etc. I'd abandon the revanched GW cosmo for WA. By the time I'm done, there's basically 6 ability scores, lol. I mean, OK, 5e's combat system, given a grid and all, is pretty much like 4e's, but why even use it? I mean, realistically it doesn't offer anything DIFFERENT once you have the grid. Any rules differences seem like they don't ADD anything necessary. I think 4e's conditions are more clear and usable, and really the main thing that I like from this part of 5e is just using advantage/disadvantage vs lots of small modifiers. I can just lift that right into 4e. I don't like 5e's saving throw system, that's gone! And I have to put HS back into the game, with all that entails (and APs too) and the 4e rest structure, etc. etc. etc. Basically its just cheaper and easier to use 4e as the starting point. I have little incentive to bother with 5e at all. Mechanically 5e brings ALMOST nothing to the table. Yes, you can graft some 4e stuff into 5e and have an inferior version of 4e, but why? I mean, I get that "nobody will go back and play 4e just on a suggestion", but then the answer IMHO is a whole new game based on 4e. It doesn't have to mention 4e, and it doesn't have to be exactly like 4e. Well, that's what I did. So, people don't get all in arms about why I want them to play 4e, they just want to play this other new interesting game, which JUST HAPPENS to be 4e reimagined as what it would be if it was fully baked ;) [/QUOTE]
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